Ryan Christoffel

991 posts on MacStories since November 2016

Ryan is an editor for MacStories and co-hosts the [Adapt](https://www.relay.fm/adapt) podcast on Relay FM. He most commonly works and plays on his iPad Pro and bears no regrets about moving on from the Mac. He and his wife live in New York City.

Apple Highlights World Cup Coverage Across a Variety of Apps and Services

Football fans know that the World Cup kicks off later this week, and ahead of that event Apple today shared a press release highlighting how it plans to cover the event using a host of its services and apps. World Cup support will include the following:

  • Siri knowledge of football-related queries is expanding to nine new countries: Brazil, Russia, Denmark, Finland, Malaysia, Turkey, Thailand, Saudi Arabia and Israel.
  • The App Store’s Today tab will see special stories over the next month related to the World Cup, featuring apps from football stars and more.
  • The TV app can be used to not only watch the games, but also track them easily from the Sports tab.
  • Apple News will feature special coverage to keep users up-to-date on the latest World Cup stories.
  • Each of the 32 nations represented in the World Cup will have its own special playlist in Apple Music, highlighting artists from each respective country.
  • Apple Podcasts and iBooks will each showcase a new ‘The Beautiful Game’ collection, with shows and books all about football.
  • Finally, Apple’s video app Clips will get in on the action too, thanks to a recent update that added football-themed content.

While I’m not a football fan (unless we’re talking American football), Apple’s World Cup coverage is exciting to me simply because it shows the potential for future integrated efforts around topics I do care about.

As Apple moves deeper into focusing not just on tech, but on media as well, it will have an increasing number of opportunities to use its apps and services to supplement a user’s experience of big events, such as other major sporting events, election seasons, and more. Applying the Apple ecosystem’s unified media and editorial services to the area of pop culture may seem like a small move, but it could become a product differentiator that users grow to love.




AirPlay 2 Is Coming to Sonos Speakers Next Month

Dieter Bohn of The Verge reports:

Sonos just announced that AirPlay 2 is coming to “newer” Sonos speakers in July. Unlike using Apple Music on the HomePod, it will stream music from your phone instead of directly over the internet. However, unlike the HomePod you will be able to control some of the AirPlay 2 music with Alexa. You can launch music on your iOS device in all the normal ways, including with Siri.

Essentially, Sonos’ software system is able to be aware of what is playing on your speakers, no matter the source, It’s a clever way to make AirPlay 2 a little more useful. Once the music is playing via AirPlay 2, you can use Alexa to pause, go to the next track, and even ask what’s playing.

For the platform-agnostic user – the exact user Sonos has focused on pitching its products to lately – this kind of blending together of different assistants and ecosystems may carry a lot of appeal. Since Alexa is the sole voice service currently available on Sonos speakers, the ability to control AirPlay 2 playback Amazon’s assistant is key. I do wonder, though, if mixing and matching different services might be overly confusing for the average user. With AirPlay 2 support, you’ll be able to use Siri on your iPhone to start streaming audio to a Sonos speaker, but you can’t start that playback with Alexa. Once audio’s already playing, though, that’s when Alexa steps in. I appreciate the variety of options, but it sounds like those options bring with them a lot of restrictions to remember.

As for hardware compatibility of AirPlay 2, it will be available on a limited number of Sonos devices:

AirPlay 2 will work with the Sonos One, (second generation) Play 5, and Playbase (and, ahem, “future products”). But if you have older speakers, owning any of those newer ones will make AirPlay 2 work with all of them.

That last line is intriguing, though unclear. Older devices can’t actually become AirPlay 2 speakers, otherwise they would appear in the Home app as HomeKit devices – however, it makes sense that an existing HomeKit device that talks to older Sonos devices could serve as a translator of sorts, relaying AirPlay 2 commands over Sonos-native protocols.

We’ll see how it all works when AirPlay 2 support arrives next month.

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Apple Clarifies App Review Guidelines to Promote Free Trial Options

It’s tough selling a paid up front app on the App Store. Users have no way of knowing ahead of time whether an app will fit their needs or not, and no one wants to spend money on an app only to find that it wasn’t what they expected. Fortunately, App Store review guidelines have been updated this week to address that problem. Matthew Humphries reports for PCMag:

The updated guidelines state that, “Non-subscription apps may offer a free time-based trial period before presenting a full unlock option by setting up a Non-Consumable IAP item at Price Tier 0 that follows the naming convention: “14-day Trial.” Prior to the start of the trial, your app must clearly identify its duration, the content or services that will no longer be accessible when the trial ends, and any downstream charges the user would need to pay for full functionality.”

So users will know before they start using an app that it will cost money, but only after X days of free use. The upfront transparency should prevent any user frustration, but it could also greatly improve the quality of content in apps because the developer really needs the user to reach the end of the free trial wanting to pay to continue using/playing.

This isn’t necessarily a change of policy, but more an explicit clarification of something that’s already been allowed. The Omni Group, for example, began switching its entire suite of apps in September 2016 to the same sales model: free downloads, with In-App Purchases for unlocking full functionality after 14-day trial periods. Since that time, however, very few apps have followed the same path – likely in part due to continued uncertainty regarding what’s officially allowed. The updated review guidelines should lead to a welcome increase of paid up front apps transitioning to free downloads with In-App Purchases, thus enabling more ubiquitous free trials across the App Store.


You can also follow all of our WWDC coverage through our WWDC 2018 hub, or subscribe to the dedicated WWDC 2018 RSS feed.

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iOS 12 and watchOS 5: A Roundup of All the Little Things

Every year when Apple introduces the latest versions of its software platforms at WWDC, information streams out in two major phases: we get the biggest, most important announcements during the opening keynote, then afterward, once the new beta builds are in the hands of developers, we find out all the additional details not meriting on-stage attention. In that vein, here’s a roundup of all the smaller details we’ve discovered so far in iOS 12 and watchOS 5 that weren’t covered in our initial overviews.

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Craig Federighi Shares More Details on Porting iOS Apps to the Mac

Near the end of yesterday’s WWDC keynote, Craig Federighi shared that Apple was at work on tools that would enable developers to more efficiently bring their iOS apps to the Mac. The ship date for those tools isn’t until 2019, but this was still a major announcement, with plenty of questions left unanswered. Today Lauren Goode of Wired has published a new interview with Federighi in which a few additional details are shared on exactly how porting apps from iOS to Mac will work.

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Apple Design Awards 2018 Winners Announced

This evening, capping off the first day of Apple’s WWDC conference, the company recognized the best of the App Store at its 2018 Apple Design Awards ceremony.

The Apple Design Awards are a WWDC tradition dating back all the way before the turn of the century. The ceremony is an opportunity for Apple to applaud developers whose apps demonstrate a high level of quality and innovation. 2017’s winners included the excellent Things 3 and Bear.

Last year the company broke from its norm for the ADAs by making them a private ceremony, exclusive to the award winners themselves, rather than a public event for all conference attendees. This year things were back to normal, as all developers in attendance could attend.

Apple selected the following apps across iOS, macOS, watchOS, and tvOS as 2018 Apple Design Award winners:

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WWDC 2018 Keynote: By the Numbers

Every time Apple holds a keynote event, the company shares a variety of numbers related to things like user counts for certain products, software performance improvements, and customer satisfaction. With the company announcing the future of key platforms like iOS, macOS, watchOS, and tvOS today, there was unsurprisingly a lot of data mentioned at today’s WWDC event.

We’ve collected some of the most important numbers shared on-stage during the keynote and outlined them below.

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