Posts in Linked

Travelling Indonesia with an iPhone 6s

Great story by Nick Heer on his trip to Indonesia:

At around 9:00 at night, the temperature in Magelang finally drops to a more hospitable 28°C from the 37° or so that it’s been hovering at. My girlfriend and I are in Magelang for this leg of the trip and we’ve stopped at a warung for dinner — think of a small trailer that can be pulled behind a bicycle serving ridiculously tasty food. This warung is known for several noodle dishes, but we’ve asked for mie godog — literally, “boiled noodles”. The broth from this cart is made with candlenut and it’s cooking overtop some hot coals in a wok with spring onions, garlic, some mustard greens, and the aforementioned egg noodles. Every few seconds, someone on a scooter or motorbike putters past, inches from the trio of younger men sitting and smoking on the stoop of the karaoke bar next door.

I’ve taken a couple of Live Photos of the scene and play them back, and I realize that it’s captured the sights and sounds well enough that I’ll be able to show my friends and parents back in Canada, but something’s missing: the smell of this place. It’s a distinct blend of engine fumes, clove cigarette smoke, burning wood, and this incredible food. This, to me, says worlds about the immediacy of place of Live Photos, as well as the limitations that they have. They are a welcome step closer to better capturing a moment in time, but the technology isn’t quite good enough yet for this moment.

Lots of spot-on observations about using an iPhone (and iOS) outside of North America and Europe in the article, too.

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Virtual: Space Motorbike

This week Federico and Myke discuss PS2 emulation on the PS4, Star Wars Battlefront, using a Bluetooth controller for iOS games, and why they aren’t playing Fallout 4.

Speaking of MFi controllers – I’ve been playing some games with my Nimbus controller on the iPad Pro this week, and shared some thoughts with Myke on Virtual. You can listen here.

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AfterPad’s List of MFi Controller Compatible Games

Kevin MacLeod has been doing good work with AfterPad – unlike most gaming blogs, AfterPad is “dedicated to hardcore and indie gaming on iOS, with a special focus on cutting-edge technologies like MFi game controllers, AirPlay, and Metal”. I’ve found myself checking out AfterPad on a daily basis, and Kevin’s knowledge on MFi controllers has come in handy when buying games for the new Apple TV.

In addition to the blog, Kevin maintains a list of MFi controller compatible games. This is the kind of curation you don’t even get from Apple on the App Store: games are organized by date, categories, collections, and you can also browse Editor’s Choice picks and Kevin’s reviews for selected games.

Great work, and one of my new favorite websites.

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Serenity Caldwell on Apple Pencil

From Serenity Caldwell’s first thoughts on the Apple Pencil:

It says something that Apple doesn’t ship the Pencil with a “settings” app. Wacom does. So does Microsoft. Even some third-party styluses have preferences for adjusting your pressure choices.

Normally I would be annoyed by this. Everyone draws differently, and everyone’s used to pressing against the screen in a different way.

But you know what? I agree with the company here. Apple is essentially saying: This is a tool, just like your HB pencil. You can’t tell your HB pencil you want it to make lighter strokes. You have to learn how to use it. You have to trust it.

Serenity has been drawing digitally for over 16 years. She’s been waiting for the Pencil for a long time, and I can’t wait to see what she creates.

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Apple Won’t Accept New Apps and App Updates December 22-29

With an update on their Developer website, Apple confirmed the annual iTunes Connect shutdown for the holidays that will prevent developers from releasing new apps and updates:

The busiest season on the App Store is almost here. Make sure your apps are up-to-date and ready for the winter holidays. New apps and app updates will not be accepted December 22-29, so any releases should be submitted, approved, and scheduled in advance. Other iTunes Connect functionality will remain available.

Because of your incredible apps, the App Store crossed 100 billion cumulative downloads. Revenue from the App Store increased 25% year over year, and the number of transacting customers grew 18%, setting a new all-time record. We want to thank you for all your hard work and dedication to our platforms.

As usual, developers who are making a new app or preparing an update should plan accordingly.

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Why Rdio Died

Yesterday, music streaming service Rdio announced they’re filing for bankruptcy and that key assets of the company will be acquired by Pandora. Casey Newton has written an obituary for The Verge, with some good points about Rdio’s focus on design:

Miner jokes the design was aimed at “snobby album purists.” Among its subscribers were a small legion of user interface and user experience designers — one reason you see little touches of Rdio everywhere you look. It’s there in the blurred album art that you now see in the background of other streaming music services. It’s there in the translucent panes and gradients that Apple introduced with iOS 7. It’s there in the redesigned app for Pandora, the company that ultimately acquired it. For its part, Pandora says that Becherer and his team will build a new on-demand product for the company using Rdio’s intellectual property. It is expected to launch in late 2016.

Rdio wasn’t the first music streaming service I tried, but it was the first one I loved, and that was because of its tasteful design and focus on albums and discovery. You could tell that the people who made Rdio loved music and the idea of sharing music. They cared. And ultimately, focusing too much on design touches while avoiding basic aspects like growth and marketing spelled the end of the company.

There’s no doubt in my mind – Rdio was the most elegant streaming service. Its social, discovery, and playback features (good queue management, sort by label, heavy rotation among friends, excellent weekly releases – just to name a few) were simply unrivaled. Rdio was great.

I used to write about Rdio a lot, and you can still find all my old posts and screenshots here. I’ll miss Rdio.

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“A Fundamental Point of Interface”

From Tony Chambers’ interview with Jony Ive on the Apple Pencil:

I think there’s a potential to confuse the role of the Pencil with the role of your finger in iOS, and I actually think it’s very clear the Pencil is for making marks, and the finger is a fundamental point of interface for everything within the operating system. And those are two very different activities with two very different goals.

So we are very clear in our own minds that this will absolutely not replace the finger as a point of interface. But it is, and I don’t think anybody would argue, a far better tool than your finger when your focus becomes exclusively making marks. The traditional pencil could have been replaced by a dish of powdered charcoal, which you dipped your finger into to make marks with. And that didn’t happen.

The interview also has some interesting thoughts by Ive on avoiding to model the Pencil after specific physical tools.

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Connected: I’m Holding a Billboard

This week, the guys talk about their iPad Pros and what the device means for the future.

This week’s episode of Connected is a good one: we talked about the iPad Pro, answered some listener questions, and spent some time discussing pricing for pro apps on the iOS App Store. You can listen here.

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New Tricks for Old Dogs

Jason Snell, who’s been a using a Mac for 26 years, has been trying to do as much as possible on an iPad Pro for the past few days. His takeaway is spot on:

That’s sort of how I view the iPad and the Mac today: One is not fundamentally better than the other, but the Mac is the one I know by heart. The Mac is the one on which I’ve built numerous scripts and workflows and shortcuts to make my work manageable. Leaving it isn’t something I can do lightly, and would need to provide large, tangible benefits.

As I argued in today’s Connected, instead of continuing to spend time on discussing what is a “computer” and what’s “better” for other users, perhaps we’d be better served by understanding what works for us.

This “Mac vs. iPad” debate is taking us nowhere. Today – right now – millions of people are using phones, laptops, and tablets as their computers. They couldn’t care less about the traditional idea of a computer. Most of them don’t even call them “computers” anymore. That’s powerful and empowering. It gets rid of the weight of any preconceived notion of how technology should be used. For some, this change is uncomfortable. For others, it’s liberating. And somewhere along this spectrum, there’s the “computer” for each one of us.

As far as Apple devices go, I believe it’d be more interesting (and intellectually motivating) to talk about how OS X and iOS can improve in their individual areas and as part of the iCloud ecosystem. Exploring the present and imagining where we could go next, rather than telling others how they’re supposed to get work done.

Jason’s probably not going to stop using a Mac, and I’m going to keep using an iPad. No one’s right or wrong here.

Use whatever works for you.

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