Posts in Linked

“Desktop-class”

Fraser Speirs comments on the practical advantages of the iPad Air’s “desktop-class” CPU:

What I know about the iPad Air is that I’m constantly being surprised by these apps being ready and waiting for me as soon as I try them. I’m having to speed up my muscle memory as the iPad is ready sooner than I anticipate.

I notice this in two particular situations. The first is in launching and resuming applications. Multitasking on the iPad has been around for a while now and has grown in capabilities over time. There was always a small wait when switching between applications before the resumed app became active. In large part, that delay no longer exists - except for apps where the resumption depends on some network activity, such as launching Netflix from a cold start.

I work on the iPad every day, and I can’t wait to get these improvements with the Retina iPad mini.

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The iPad 2 and Education

Good take on why Apple may be keeping the iPad 2 around for the educational market by Elia Freedman:

While the iPad mini and iPad Air keep changing on schools and forcing them to consider new devices during the period they are trying to purchase, the iPad 2 remains beautifully the same, keeping a reliable device on hand for them to consider.

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IFTTT 1.2

Released earlier this week, IFTTT for iOS 1.2 improves on native Reminders and Photos integration by allowing users to create recipes that save new items into the Reminders and Photos apps. Previously, IFTTT could only read data from Reminders and Photos and use that as a trigger for other actions.

I wanted to wait a couple of days before posting about this update to test how frequently the new background refresh API in iOS 7 would let IFTTT check for triggers and launch recipes. Unfortunately, I haven’t seen notable changes in execution times – for instance, bookmarks that I add on Pinboard sometimes take about an hour to be added to Reminders. My understanding is that IFTTT isn’t using silent push notifications to instantly trigger recipes in your account, therefore iOS 7 background app refresh can make the app check for updates more often in the long term, but that will require several weeks of testing. Thus, I’m happy to keep testing the feature and report back.

The improved Reminders and Photos integration is very nice. You can add new photos from URLs, create reminders into a specific list, and even set a priority for them. I wouldn’t rely on Reminders integration to save work-related tasks, but I find it very useful to let IFTTT check on, say, Instagram or Facebook from time to time and save the photos I want locally on my device.

I’m still impressed by what IFTTT is doing with their iOS app, and I’m looking forward to seeing what’s next for iOS 7 background sync.

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Better Document Management On iOS

Steven Aquino, writing at Tech.pinions:

The reality is that, as a nerd, I get by fine with Dropbox. However, just because one solution works for me doesn’t mean Dropbox is the answer, or that iOS and iCloud are above improvement. On the contrary, this piece (hopefully) illustrates that iOS and iCloud can be much better at certain things, like document management.

This topic isn’t new, but it’s still relevant because Apple’s implementation is anachronistic and strange considering other advancements in iOS. There’s a glimmer of hope in iPhoto for iOS 7, but nothing more. Open In is not the solution.

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Apple Releases Mail Update for Mavericks with Gmail Fixes

Apple:

Mail Update for Mavericks includes improvements to general stability and compatibility with Gmail, including the following:

Fixes an issue that prevents deleting, moving, and archiving messages for users with custom Gmail settings

Addresses an issue that may cause unread counts to be inaccurate

Includes additional fixes that improve the compatibility and stability of Mail

I don’t use Gmail as my primary email anymore, so I’m looking forward to reading reports about the stability of this update (will Joe Kissell tell us?). You can download it here or through the Mac App Store.

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Thoughts On The Nexus 7 From The Perspective Of A Longtime iOS User

As someone who primarily works on iOS, I won’t lie – I considered buying an Android device to see how customizing some parts of the user experience would benefit my workflow. The Services-like menu and improved document management framework seem like features that Apple should be inspired from instead of relying on the clumsy Open In menu.

Richard’s article offers a good, honest perspective that includes many of the reasons why I don’t want to switch to an Android device.

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Ramp Champ 1.2

Ramp Champ was one of the first iPhone games I bought in 2009 after I got my iPhone 3GS. I remember spending hours with Ramp Champ trying to beat my records and get the highest scores – we’re talking about the days when you couldn’t buy Smurfs with In-App Purchases and he called the shots.

The Iconfactory then sold Ramp Champ, which is back today with a version 1.2 that adds Retina graphics and support for the 4-inch screen. I’ve been playing Ramp Champ after three years and I can gladly confirm that it’s still fun and powered by great graphics and sounds. As reported by TouchArcade, Ramp Champ 2 is in the works under the new owner Seven Gun Games.

Ramp Champ is an App Store classic – and it’s a free update if you bought the original app in 2009. If you’re not familiar with the game, make sure to read Louie Mantia’s original design article.

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The App Design Handbook for iOS 7

Nathan Barry and Jeremy Olson have released the iOS 7 edition of The App Design Handbook, a fantastic guide for anyone who’s interested in iOS app development but doesn’t know where to look or how to start. I have read the book today – even if you’ve been working with iOS for a while, Nathan and Jeremy explain iOS 7 with practical examples and why the changes the OS brings aren’t just cosmetic (or “flat”). The style of the book is informative and concise and several aspects of app planning, design, development, and marketing are covered. I’ve known Jeremy for years, and he knows how to make good apps, pitch them, and turn them into financial and personal successes. These guys know what they’re talking about.

What I like is that you can choose between various options for purchase, starting from the standalone book to the $199 package that comes with 9 interviews with folks like Mark Kawano and Marc Edwards, 9 video tutorials, and 5 resources for app design and development.

With the holidays coming up, The App Design Handbook makes for a great gift to friends or relatives who think they have a potentially good idea but don’t know how to turn it into a successful app. Nathan and Jeremy did a great job and you can buy the book here.

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