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TV App Review

Today Apple released tvOS 10.1 and iOS 10.2, both of which bring several additions to the operating systems. Chief among all additions, the clear centerpiece of these updates is a brand new app called TV. When Tim Cook announced this app onstage earlier this fall, he plainly stated its purpose: TV exists to create a unified TV experience, one place to access all TV shows and movies.

Does it succeed? Is this the best television experience available today?

Before answering those questions, it’s important to consider the history of underwhelming television endeavors that brought Apple to this point.

Steve Jobs introduced the first Apple TV set-top box over ten years ago, in September 2006. That product unveiling came at the tail end of a keynote focused on the iPod and iTunes, where Jobs announced the additions of Movies and TV Shows to the iTunes Store. At its birth, the Apple TV was not meant to revolutionize television; it was made to support the iTunes ecosystem Apple was building.

Throughout its first three iterations, the Apple TV was never a hallmark product like the iPod, Mac, or iPhone; it was simply a hobby for the company. It was Apple dipping its toes in the TV market. But the fourth generation Apple TV represented a shift. With modern hardware, a new operating system dubbed tvOS, and a vision that the future of TV is apps, Apple dove full force into the television market. It set out to create the best TV experience possible.

The newly released TV app is a significant step forward in realizing that goal.

TV is intended to address a modern issue. While the future of television may be apps, up until now Apple’s implementation of that vision has been lacking; it’s been lacking because the more video apps you have, the more navigating it requires to find the content you love. More time navigating means less time watching. TV was built to solve this problem.

The TV app on tvOS and iOS centralizes content from a wide array of video apps in one place, presenting that content in a simple and familiar interface. No one wants to juggle an assortment of video apps, jumping from one app to another to find the content they’re looking for. We’ve all learned to tolerate it, but none of us wants it. So Apple built TV to be the new hub of our video-watching life.

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Workflows of a Casual Apple Pencil User

One year ago, Apple launched a new product to accompany its first ever iPad Pro: the Apple Pencil. Presented not as a replacement for touch input, but as a tool geared toward specific tasks, the Pencil immediately endeared itself to creatives who sketch or illustrate. In the weeks following the announcement, I remember scouring Twitter and Instagram for any first impressions I could find from people who had tried this new device. Some of the best came from Apple’s visits to Disney and Pixar, where many of my favorite movie makers seemed thrilled about the Pencil. It looked like the perfect tool for artistic tasks.

Apple’s pride in creating the Pencil has been clear since they first announced it. In its already jam-packed September 2015 keynote, the company dedicated significant time and attention to the product, including a video introduction from Jony Ive and three live demos that put the Pencil to use. In this past March’s keynote, when Apple announced the 9.7” iPad Pro, Phil Schiller called the Pencil “the greatest accessory Apple has ever made.” High praise from a proud parent.

My initial take on the Pencil was that it seemed like a great device, but it wasn’t for me. I don’t sketch, I’m not a fan of handwriting notes, and using the Pencil for system navigation never appealed to me. But I bought one to give it a try. Apple’s return policy made sure no money would be wasted if the Pencil became merely a pretty paperweight in my life. Within a few hours of use I discovered that while the Pencil isn’t a daily-used tool for me, it is a device that, for specific tasks, I would never want to be without.

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The In-Between Macs

The current MacBook Pro line is a little bit of a mess. Even after brushing aside the last-generation machines that are still for sale, the current offerings are confusing. Both 15-inch models come with the Touch Bar, but only two of the three 13-inch models offered do.

That $1,499 non-Touch-Bar-but-still-in-the-new-skinny-case 13-inch MacBook Pro is what I’m typing on right now. It’s a great little laptop. The screen is gorgeous, battery life is great and it’s more than fast enough for what I need when I’m not in front of my 5K iMac.

It’s a weird machine, though. I’m sure Apple left the Touch Bar — and two Thunderbolt 3 ports — out solely to hit the price point, which is already higher than the model it replaces.

My guess is that this MacBook Pro will either drop in price or be replaced in the future as the Touch Bar trickles down.

Until then, it’s in the ranks of some other modern-era Macs that were caught between other products or different eras of hardware design. Let’s look at some other examples.

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Why I’m Considering Bear as a Notes App Replacement

As I wrote in an issue of MacStories Weekly (exclusive to Club MacStories members), I recently moved my Club-related notes from the Apple Notes app to Trello. Because Club MacStories is a collaborative effort, it made sense to use Trello’s project management features to let the entire MacStories team see my notes. However, moving those notes to Trello considerably decreased my usage of Apple Notes, which left me wondering if it was time to consider an alternative app for my personal note-taking needs.

I praised Apple Notes numerous times since its relaunch on iOS 9. I believe Notes and Safari are Apple’s two best iOS apps, and I recommend Notes to anyone planning a switch from Evernote or OneNote. Notes is surprisingly advanced and fast; its iCloud sync is reliable; it even received support for collaboration in iOS 10. I’ve used Notes as my only note-taking app for over a year now.

After moving my most frequently accessed notes to Trello1, I looked at what was left in Notes, and I realized that I wanted to see if a different app could fill the gaps Apple didn’t address. For everything Notes gets right, there are several limitations that have required me to change how I work: Notes has no native Markdown support, no automation features, and its organization system based on folders could use a revamp. I accepted Notes’ shortcomings because I had no other choice; could a new app lure me away from it through the promise of features Apple would never ship?

My transition from Notes to Trello couldn’t have come at a better time. I’ve been keeping an eye on Bear, a new note-taking app developed by Italian studio Shiny Frog, for the entire summer. Bear piqued my interest right away: like Notes, it was based on CloudKit sync, but Bear also strived to augment the experience for “online writers” thanks to Markdown, automation features, themes, tags, cross-reference links, and more.

As Bear betas went out to testers, I told myself I wouldn’t need it because I was perfectly fine in Notes. But when I noticed that I was using Notes less frequently anyway, I took the plunge, moved my remaining personal notes to Bear, and put the app on my Home screen. This happened two weeks ago.

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The New MacBook Pro: Our Complete Overview

At yesterday morning’s Hello Again keynote event, Apple announced the long-awaited update to their professional laptop line. The new MacBook Pro comes in two sizes and features a thinner body and upgraded internals. It also comes equipped with Apple’s brand new Touch Bar, a Retina touchscreen display which replaces the row of function keys atop the keyboard, and a Touch ID sensor.

These new machines mark the first significant spec advancements for the MacBook Pro since they moved to Haswell processors in 2014, and the first notable hardware changes since going Retina in 2012. As such, it’s no surprise that the new MacBook Pro is an improvement in nearly every way over previous models. This is truly the next generation of Apple’s flagship laptops.

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iPhone 7: Computer from the Future

After nearly two years spent using a 5.5-inch iPhone, I’m accustomed to not having a compact phone anymore. The iPhone 6 Plus and 6s Plus have reshaped my iPhone experience for a simple reason: they give me more of the most important device in my life.

Thus, I was a little skeptical – even surprised – when Apple gave me a gold 256 GB iPhone 7 review unit (with a leather case) two weeks ago. I didn’t think I would be able to enjoy a smaller iPhone, but, despite my initial resistance, I set up a fresh install of iOS 10 and used the iPhone 7 exclusively for two weeks.

I’m glad I did. While I’m still pining for a 7 Plus1, using the iPhone 7 showed me that there’s more to this year’s iPhones than the lack of a headphone jack.

In many ways, the iPhone 7 feels like a portable computer from the future – only in a tangible, practical way that is here with us today.

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System Haptics on the iPhone 7

Apple introduced the Taptic Engine with the iPhone 6s, where it replaced the old vibration motor and was also used to provide haptic feedback for when you activated 3D Touch. This year with the iPhone 7, Apple has improved the Taptic Engine and it plays a critical role in simulating the press of the Home button, which is no longer a physical button. But the Taptic Engine in the iPhone 7 goes even further with the introduction of System Haptics, where a number of UI elements in iOS will now also provide tactile haptic feedback when you activate them.

I have had my iPhone 7 for nearly a week now, and these new System Haptics have been a great delight to discover, and use. These System Haptics are mostly subtle and feel very natural, so you may not have even noticed them. Below I’ve compiled a list of all the places in iOS that I’ve noticed them appear.

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Swift Coding Comes to iPad: Playgrounds, Schools, and Learning to Code

Right at the end of the WWDC 2016 keynote, Apple announced Swift Playgrounds. This is a new app from Apple that is designed to allow children to learn to program on an iPad. This is a first from Apple and a major advance for iOS as a platform.

I was fortunate to be awarded an educator scholarship to WWDC 2016 and was privileged to be in the audience at the announcement. While attending the conference, I was able to speak with many of the engineers and educators working on Swift Playgrounds and gain an insight into what the software is capable of and the reasons why it was built.

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