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Posts tagged with "apple"

Real Racing 2 Now Also Available On The Mac App Store

Firemint’s hit iPhone and iPad game, Real Racing 2, has today launched on the Mac App Store. The game features the same campaign mode, tracks and cars as the iPhone and iPad versions but also allows you to optionally use an iPhone or iPad as a controller.

The most critically-acclaimed iOS racing game comes to the Mac Store! Featuring visually-stunning graphics and state-of-the-art handling, experience the excitement, competition and glory of authentic championship racing with Real Racing 2.

BURN RUBBER ON YOUR MAC!
Take control of the wheel with your iPhone or iPad – or use your Mac to steer your way to first place!

It’s the latest iOS game to be ported over to the Mac and distributed through the Mac App Store, which Firemint itself has previously done with Flight Control. It’s something that wasn’t very common just 12 months ago when the Mac App Store was yet to launch and demonstrates how the ease of use and popularity of the store has led to a surge of casual games being launched on the Mac - where previously it was thought that there was an insufficient audience for it to be practical.

The game weighs in at over 700 MB and costs $12.99 on the Mac App Store (non-US users can purchase it via this link). Jump the break for the full release notes.

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Apple Rolls Out New “Complete My Season” Feature, Improves “Complete My Album”

Over the past 24 hours Apple has introduced “Complete My Season” for iTunes TV shows and has improved its existing “Complete My Album” feature. The “Complete My Season” feature enables users who have purchased some episodes from a TV season to purchase the rest of the season using the “Season Pass” but at a reduced price that takes into account the already purchased episodes. It allows users to easily purchase all the episodes of a TV season with effectively one click and not having to worry about purchasing one of the episodes again, when you already own it.

However it appears as though the feature may be limited to those in the US iTunes Store - I checked on my TV purchases in the Australian Store and was unable to utilise this feature, similarly, it appears not to be enabled in the UK. If you live outside the US and do have access to this new iTunes feature, please let us know in the comments below.

The similar feature for music albums, “Complete My Album” (which has been available for a few years) also received a nice update today. Previously, this feature could only be used in the first 180 days since purchasing a song from an album. Today MacRumors notes that Apple has revised the support document about the feature, noting that there is no longer any reference to the 180 day limit (see below for current statement).

How long do I have to take advantage of Complete My Album?

When you buy individual songs from any qualifying album, you can complete the album at any time, as long as the album is available for sale on the iTunes Store.

[Via MacRumors (1) (2)]


Apple Acquires Anobit for $500 Million

Anobit

Anobit

Anobit, an Israeli flash storage company specializing in flash memory used in Apple’s iPads, iPhones, and iPods, has been purchased by Apple for $500 Million according to a report from Calcalist. Anobit is Apple’s first acquisition from Israel. The half billion dollar acquisition is the largest in Apple’s history writes Fortune’s Philip Elmer-DeWitt:

The price – a reported $500 million – is larger than the $472 million it paid for NeXT, once 14 years of inflation is taken into account.

As a brief aside, Apple announced their merger with NeXT 15 years ago today.

Apple’s commitment to flash memory and in securing component supplies are core to Apple’s business. Previously, Apple has purchased P.A. Semi in 2008 for its custom chip designs, and have also acquired chip maker Intrinsity last year for ARM based chip technologies that improve the overall processing speed in products like Apple’s dual-core A5 processor in the iPad 2 and iPhone 4S. The Israel-based Calcalist notes that Apple has made the purchase thanks to Anobit’s improvements in flash technology. Steven Scheer of Reuters adds that “The chip may as much as double the memory volume in the new iPads and MacBooks.”

Erica Ogg from GigaOM writes:

Anobit makes flash memory devices that can use the popular Multi Level Cell (MLC) flash-based solid-state drives. Consumer devices use MLC flash because it’s cheaper, but it’s also generally less reliable than the more common Single Level Cell flash drives. Anobit’s technology makes MLC more reliable.

In addition to the purchase, Calcalist write that Apple is also planning to build a research centre in Israel, which would be their first outside the United States. Apple could join the likes of other R&D operations in Israel, such as Intel, Google, Microsoft, Yahoo and Qualcomm.

[Calcalist via Reuters]

 


Best Apps Of 2011: Giveaway Details

Last Friday we started the voting period for our search for the best iPhone, iPad and Mac Apps and Games of 2011. As part of that we also announced that we were conducting the biggest giveaway we have ever run on MacStories. Today we are giving everyone more details on what apps we are giving away and when. But first, a quick reminder that you can enter the giveaway by doing one (or all three) of the following:

  1. Vote (when you vote we first ask for your email address, just enter a valid email address and you go into the running to win some free apps).
  2. Tweet about the poll (use the text quoted below).
  3. Let your friends or family know about the poll and have them enter your email or Twitter handle in the referral box that is on the voting page.

MacStories Best Apps of 2011: vote now and enter our huge iOS & Mac app giveaway! http://mcstr.net/rVDwy8

Every day this week (from today till Friday) we will be giving out a number of (single) licence codes to apps in addition to 3 bundle packs which include codes for three apps - details can be seen below the break. In total, this represents of 250 codes that will be given away!

Vote Early

We’ll be randomly drawing entries for the giveaways once a day - but we won’t be limiting the selection to just those who voted on that day. Every vote will have a chance of winning every day. This means that if you enter before the end of today (Monday) you will have five chances at some codes - but if you enter on Friday you will only have one chance at winning.

Remember that you can also increase your chances by tweeting about this poll and by telling your friends and family about the poll (and getting them to put your email address in the referral box).

 

Sorry, voting is now closed. Winners will be announced on Saturday, 24th.

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WSJ: Apple Talks With Media Executives, Apple TV Plans Moving Forward

A report today in The Wall Street Journal suggests that Apple is getting closer to launching a product that will represent the company’s vision for the future of TV. Sources have told the WSJ that Apple executives have met with media executives at several large media companies in recent weeks.

Eddy Cue, Apple’s Senior Vice President of Internet Software and Services, and the other Apple executives discussed their vision for the future of TV, outlining ways their technology could “recognise users across phones, tablets and TVs”. The WSJ also noted that in at least one meeting, Apple executives also described technology that could respond to a users voice or movements to search for a show or change channels. Apple did not go into specifics about what its plans were during the meetings, staying “vague” and not making any proposals to license shows for any new “Apple TV”.

Still, the talks—some of which were made at the request of media companies seeking an update on Apple’s plans—suggest that Apple’s TV strategy is advancing.

What Apple did discuss was about new ways that a user could stream content to multiple devices, allowing them to start watching a video on a TV and then move to another device, with that user’s pause point being synced with that other device such as a smartphone.

[Via The Wall Street Journal]


Review Of Buttonless, A Book About Incredible iOS Games And The Stories Behind Them

Remember when Steve Jobs introduced the iPhone way back in January 2007 by prefacing the reveal by first saying it was a “a widescreen iPod with touch controls”, “a revolutionary mobile phone” and “a breakthrough Internet communications device”? It certainly delivered upon those three pillars, but as the iPhone and iOS has evolved over the years it has become evident that the iPhone (and subsequently the iPod touch and iPad) is also an innovative and impressive portable gaming device. Gaming has become a big selling point for iOS devices and since the App Store launched there have been a number of truly great and innovative games that have both shown what the devices are capable of and offered unique experiences that weren’t available anywhere else.

Today, ‘Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them’ has been released on Amazon. It’s a new book by Ryan Rigney that aims to introduce you to a selection of the very best iOS games and then peel away the curtain, revealing the story and people behind the games. To compile the book, Rigney selected 65 of the “best and most beloved” iOS games and then conducted over 100 interviews with the developers and designers of the games. The result is 244 pages of interesting ‘behind-the-scenes’ stories that are unlikely to be found anywhere else.

I was given a pre-release copy of the book and below the break is my full review of ‘Buttonless’.

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Report: iPad 3 Component Production Beginning, Launch Expected For March Or April 2012

According to DigiTimes, which admittedly has quite a mixed record on Apple rumors, manufacturers in Apple’s supply chain have begun delivering parts and components for the next generation iPad. From this information, DigiTimes believes that the next iPad will be available in 3-4 months (aligning with March or April next year), with iPad 2 component supply beginning to wind down now.

OEM production of iPad 2 will remain high at 14-15 million units in the fourth quarter of 2011 but decline to 4-5 million units in the first quarter of 2012, paving the way for the launch of the new iPads, the sources noted.

Furthermore, the Chinese Commercial Times reports that Foxconn will begin production of the next-generation iPad in January, with production volume ramping up in February. It is expected that production of the next iPad will reach 9.5-9.8 million units in the first quarter of 2012.

[Via DigiTimes]


Apple Promotes The Beatles With New TV Advert, Free iBook

Late yesterday Apple posted a new TV ad online that promotes The Beatles on iTunes. The ad, called “Covers”, is a 30 second piece that features a number of their album covers animating and morphing into one another to the tune of ‘Magical Mystery Tour’.

It follows yesterday’s release of ‘The Beatles Yellow Submarine’ a free, interactive iBook that is available exclusively on the iBookstore.

This enchanting illustrated book captures the same magical spirit found in the film. The Beatles’ journey to save Pepperland from the music-hating Blue Meanies is filled with surrealistic humor, wit, and clever references to The Beatles’ song titles and lyrics. In this iTunes exclusive, clips from the movie have been included throughout and can be viewed either embedded in the page or at full-screen. The book also contains interactive animations as well as sound effects and music clips.

Jump the break to view the new ad, you can download ‘The Beatles Yellow Submarine’ for free on the iBookstore.

[Via MacRumors]

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Apple’s Grand Central Store: A Collection of Photos from Around the Web

After months of speculation, more rumors, a confirmation and then sneak peaks, the Grand Central Apple Store opened today at 10am to large crowds eager to see the latest flagship Apple retail store in this very unique setting. As is typical for any new Apple Store, staff were handing out 4,000 launch t-shirts with the text “Apple Store, Grand Central” (photo below the break).

The actual store will be open 7am to 9am from Monday to Friday, 10am to 7pm Saturday and 11am to 6pm on Sundays. With over 300 employees and two genius bars, the store is well-suited for the large flow of people that is expected to come through its doors - and popular services such as Express Workshops and Personal Pickup will all operate in the store.

We’ve sourced some photos of the new store which you can see past the break and we will continue to update this post over the next few hours as we find more nice shots of the store.

[Images via Engadget, BGR]

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