Posts tagged with "mac"

AppleScriptObjC Explored by Shane Stanley

AppleScriptObjC Explored by Shane Stanley

AppleScriptObjC Explored by Shane Stanley is the most advanced, thorough, and in-depth documentation for the creation of AppleScript Objective-C applications. Utilizing a hands-on approach, the book guides you step-by-step through the process of integrating the power of Cocoa into your AppleScript applets and applications, demonstrating each concept and technique in fully editable and annotated example projects.

Recommended. [via DF]

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A Cloud Over The Mac App Store

Wayne Dixon over at Macgasm, about how app data will be backed up with the Mac App Store:

So this leads me to wondering something: how does the application’s data get backed up? Right now within the iOS App Store, your data is backed up when you sync your iOS device and this information is then backed up again when you backup your computer (you do backup your computer, right?). But if your application data is just stored locally and you do have to do a re-install of your computer, even though you are able to download the software itself again, your data may not be easily placed in the correct location, even with backups.

When Apple announced the iOS-like model for the desktop we didn’t really wonder much about how the backup model was going to be carried over to the Mac. Is it going to be carried over at all? On the current version of OS X (and on previous iterations as well) each app stores its data in various folders on the hard disk. Usually it’s the “Application Support” folder inside a user’s library, but preferences, caches and databases may be stored somewhere else. Not to mention the possibility to manually select a different destination for the main database in some applications, think of 1Password, Candybar and DEVONthink. Is the Mac App Store going to change this? Read more


Justin Williams’ Mac App Store Blueprint

Justin Williams’ Mac App Store Blueprint

Assuming both applications are accepted, both Today and Check Off will be in the App Store on day 1 as the exclusive distribution channel. At that point in time, I will shut down the existing Second Gear store and channel any sales traffic from my Web site to the Mac App Store.

Risky? Yeah. Insane? Maybe.

As with anything involving Apple’s App Store platforms, pricing is an issue. At this point, I’m not planning to adjust my prices for the Mac App Store. I think this will be the trend for existing software moving to the App Store, because giving up a 30% cut to Apple for the privilege is enough of a sacrifice. Tacking on a price cut as well? I can’t see many full-time developers agreeing to that.

If you’ve selling a $40 piece of software on your own distribution platform for years, moving it to a new platform doesn’t make it any less worth of $40.

A 30% cut seems to be perfectly fine for many developers as long as Apple provides the tools and the system to ensure that the only requirement for a dev is that of doing what he likes most: developing. Notable independent Mac developers such as the Omni Group, Realmac, Pixelmator and, now, Secondgear have already committed to Mac App Store development. I can see where this trend is going. We’ll check again in a couple of months.

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Too Late? MacUpdate Desktop Gets Auto-Updating

MacUpdate’s stand-alone application, MacUpdate Desktop, was recently updated with improvements and some new features (but may be too little too late because of Apple’s newly revealed Mac App Store). New features: MacUpdate Desktop lets users keep their installed software up-to-date without having go to the MacUpdate or developer’s website. The Desktop application can automatically check for updates in the background and will alert you of new application updates. Support has been added for checking web-browser plug-ins and installing Safari extensions. Improvements: The scanner engine is faster and uses less resources; improved version and application matching and an improved installation engine that makes updates even more accurate.

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Mac App Store: Big Changes Coming Soon to iOS App Store Too?

Last night I took some time to re-watch the Back to the Mac event video Apple posted in 1080p on Youtube, to see if I could spot elements I may have missed on the low-quality iTunes and streaming versions. Indeed I noticed something in the Mac App Store demo I hadn’t seen before, or perhaps really focused on: in the right sidebar, under the “Quick Links” box, there’s a “Purchased” link which, supposedly, should bring you to your purchase history page. Read more



Alfred Adds Clipboard History, Improved Navigation, Lots Of New Features

Alfred, the application launcher for Mac we covered a couple of times in the past, got a huge update this weekend: the public 0.7.2 beta introduced support for clipboard history, better file system navigation, better iTunes mini player support (for Powerpack users) and lots of bug fixes and new little features that are making Alfred the most powerful, yet lightweight and unobtrusive, app launcher for OS X.

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RIM Releases SDK and PlayBook Simulator for Mac

If you’re a developer, you have a Mac and you happen to have some interest in RIM’s future plans for its Tablet OS and the first product that will support it, the PlayBook, then you might want to check what we have here: a Tablet OS SDK and Simulator to build and test apps for the PlayBook on OS X.

Don’t get yourself all excited just yet, though: this first release of the SDK allows you to build apps based on Adobe’s AIR technology, as support for Flash and HTML5 is “coming soon”. Anyway, I assume the PlayBook does exist now.

Press release below. Read more


Twitterrific 4 for Mac: A Sneak Peek

As promised last weekend on Twitter, the Iconfactory has just posted the very first sneak peek of Twitterrific 4.0 for Mac, a major new version of the popular Twitter client.

There’s no release date or pricing info yet, but the app will require Snow Leopard due to some of its new features and, from the looks of it, it appears that Twitterrific for iOS highly inspired the development of this new version.

Back to the Mac, indeed.

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