John Voorhees

5429 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

Pages, Numbers, and Keynote for the Mac and iOS Updated with Styling, Apple Pencil, and Other Features

All three of the apps in Apple’s iWork productivity suite received a substantial update this week. Changes varied by app and across platforms, but the lion’s share of the revisions improved the apps’ flexibility, text styling, and image handling capabilities, and, on iOS, Pencil integration.

The Mac versions of Pages, Numbers, and Keynote and their iOS counterparts now allow text to be styled with gradients and images. There are also new outline styles. Images, shapes, and equations can be placed inline in text boxes, which allows them to move with the text box when it’s moved, and the apps use face detection when photos are added to a document to determine where they should go intelligently.

In Pages, Numbers, and Keynote for iOS, a double-tap of the Apple Pencil toggles it between two modes: scrolling and selection, and drawing. The apps’ dictionaries can also be modified now using a new ‘Learn Spelling’ function. Altering the size and color of bullets, adding custom bullets, and changing indentation levels for bulleted lists is available in all three apps as is changing the borders of cells in tables. Finally, all three apps have new chart editing functionality for styling series, adjusting the spacing between columns, and adding trend lines, among other things.

Most of the remaining changes are to Pages and Numbers. Both iOS and Mac versions of Pages and Numbers have added the ability to link text to other pages of a Pages document or sheets in Numbers. Also, on both platforms, Pages can copy and paste pages of a document or sections of one between two different documents and reapply a master page to return a document to its default style state. There’s an English-language template for creating novels in Pages on iOS and the Mac too.

Finally, both versions of Numbers use a new, more powerful 128-bit calculation engine in its spreadsheets and add the ability to insert rows into filtered tables.

It’s great to see all versions of the iWork apps getting an update. I don’t use Pages or Keynote regularly, but Numbers has become an app that I rely on most days, and I appreciate the fact that Apple has kept the functionality of both the Mac and iOS versions close to each other even if it means maintaining two separate sets of code.


Hey Siri, Open the Garage

Last weekend, I dove into my first HomeKit project in a while, installing two Insignia Wi-Fi Garage Door Controllers. That’s quite a mouthful, so I’m just going to call it the Insignia Controller.

I sat on this project for months before getting started. I love playing with new gadgets and setting up automations using HomeKit, but the reality is that I live in a home with other people who aren’t as enthusiastic about my HomeKit projects. Not all of my projects have turned out well either, which has left me cautious.

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I Won’t Sit Down: Songwriting with Frank Turner (Part 2)

Today on Dialog, we published the conclusion of our interview featuring musician and songwriter Frank Turner.

To wrap things up with speak to Turner about the democratization of the creation, access, and distribution of music and other media, the role of hard work and luck, the songwriting process, when to listen to feedback and from whom, editing your work, the role of technology in songwriting, the state of albums today, and a whole lot more. It was a fantastic way to finish up, so be sure to check it out.

You can find the episode here or listen through the Dialog web player below.

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Next Tuesday, we’ll have the first part of a two-part interview with screenwriter and director John August, who has written screenplays for movies like Big Fish, Charlie and the Chocolate Factory, Frankenweenie, and many others. August is also a podcaster and is behind the variant of Markdown for screenwriters known as Fountain, the Highland 2 text editor, the Courier Prime typeface, and the Arlo Finch series of books. Join us the next two weeks for a fantastic wide-ranging discussion of screenwriting, productivity, apps, typefaces and lots more.



Catalyst Can Rescue the Mac and Grow the iPad

At WWDC 2018, Craig Federighi provided a sneak peek at what everyone was calling Marzipan: an as-yet-unnamed way for iPad app developers to bring their apps to the Mac. So, it came as no surprise when Federighi retook the stage in 2019 and revealed more details about the project and its official name: Catalyst.

What caught a lot of developers off guard though was SwiftUI, a declarative approach to building user interfaces that was also announced at WWDC this year. SwiftUI, known before the conference as Amber, its rumored project name, was on developers’ radar almost as long as Catalyst, but it’s fair to say that few anticipated the scope of the project. The purpose of SwiftUI is to allow developers to build native user interfaces across all of Apple’s hardware platforms – from the Apple Watch to the Mac – using highly-readable, declarative syntax and a single set of tools and APIs. If that weren’t enough to get developers’ attention, using SwiftUI carries the added advantage of providing features like dark mode, dynamic type, and localization automatically.

The message from WWDC was clear: SwiftUI is the future, a unified approach to UI development designed to simplify the process of targeting multiple hardware platforms. It’s a bold, sprawling goal that will take years to refine, even if it’s eagerly adopted by developers.

https://staging.macstories.net/podcasts/appstories/episodes/117/embed/

However, SwiftUI also raises an interesting question: what does it mean for Catalyst? If SwiftUI is the future and spans every hardware platform, why bother bringing iPad apps to the Mac with Catalyst in the first place? It’s a fair question, but the answer is readily apparent from the very different goals of the two technologies.

SwiftUI serves the long-term goal of bringing UI development for all of Apple’s platforms under one roof and streamlining it. It won’t take over immediately though. There’s still work to be done on the framework itself, which Apple will surely expand in capability over time.

By contrast, Catalyst is a shorter-term initiative designed to address two soft spots in Apple’s lineup: the stagnation of the Mac app ecosystem, and the slow growth of pro iPad apps. The unstated assumption underlying the realignment seems to be that the two app platforms are stronger tied together than they are apart, which ultimately will protect the viability of their hardware too.

The impact of Catalyst on the Mac and iPad remains murky. It’s still too early in the process to understand what the long-term effect will be on either platform. There’s substantial execution risk that could harm the Mac or iPad, but despite some troubling signs, which I’ll get to in due course, I’m convinced that Catalyst has the potential for meaningful improvements to both platforms, especially the Mac. Let’s take a closer look at what those could be.

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CNBC Reports New Details About Apple’s App Review Team

App Review has been a black box for over a decade now, with virtually no details leaking out of Apple. That’s begun to change in 2019. Earlier this year, Mark Gurman interviewed Phillip Shoemaker, a former head of App Review, on Bloomberg’s Decrypted podcast where Shoemaker described what app review was like before he left the company around 2016.

Now, CNBC has additional and more recent details about App Review from unnamed sources within the organization. Many of the tidbits in CNBC’s report were previously shared by Shoemaker, but there are new details sprinkled throughout the piece about the organization and how apps are reviewed. For instance, CNBC reveals that:

Apple recently opened new App Review offices in Cork, Ireland, and Shanghai, China, according to a person familiar with the matter. The department has added significant headcount in recent years, they added.

CNBC also learned that:

The department has more than 300 reviewers and is based out of a pair of offices in Sunnyvale, California….

The report contains new details about the review process too:

Reviewers have daily quotas of between 50 and 100 apps, and the number of apps any individual reviewer gets through in an hour is tracked by software called Watchtower, according to screenshots seen by CNBC. Reviewers are also judged on whether their decisions are later overturned and other quality-oriented stats.

App Review is part of Apple’s developer relations organization run by Phil Schiller, the company’s Senior Vice President of Worldwide Marketing. Like other developer problems raised with front-line developer relations personnel, App Review decisions are escalated through the organization when an appeal is made:

Developers who disagree with a decision made by App Review can appeal to a board called the App Review Board, which can change the decision from a lower-level reviewer and is partially composed of reviewers with good track records, people who worked as reviewers said. Sustained appeals can bring an app in front of the Executive Review Board.

CNBC reports that the Executive Review Board, of which Schiller is a member, also handles sensitive app decisions like the decision to reject the Infowars app in 2018.

It’s curious that after years of almost no information about the App Review, details are beginning to emerge now. However, other than the size of the organization, which is smaller than I would have guessed, and revelation that App Review now operates in Ireland and China, the review process is about what I thought it was given that Apple has said in the past that each app is reviewed manually.

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I Won’t Sit Down: Songwriting with Frank Turner (Part 1)

In the fall of 2013, I sat in the first row balcony of The Vic theater on Chicago’s north side. I was there to see Frank Turner and the Sleeping Souls for the first time. Can you see me stage left in the baseball cap?

Today, we published the latest interview of Dialog Season 1 featuring musician and songwriter Frank Turner.

You can find the episode here or listen through the Dialog web player below.

There’s something about Turner’s songs that grabbed hold of me in 2013 and has brought me back to several live shows since. Aside from Turner’s music, which I love, part of the draw was his abrupt break with his musical past. I found Turner’s jump from post-hardcore band Million Dead to a folk-inspired, acoustic guitar-based solo career inspiring as I contemplated a career departure myself.

There’s also something in Turner’s autobiographical, personal style of songwriting that connects with listeners and transcends differences in their experiences, which I find intriguing. It reminds me of the discussion Federico and I had in episode 1 about writing personal stories. Those are often the hardest stories to write, but they can also be the most rewarding when, despite different backgrounds, others draw something useful from them. In today’s episode, we explore that aspect of Turner’s music, his relationship with fans, and the interpretation of his lyrics.

We also trace Turner’s early years of constant touring and how he’s managed to find the time to write new songs and books while on tour. We talk about social media’s dual nature as a useful tool and destructive force in society too; a topic that has become a common theme among Dialog guests. Finally, we touch on the evolving music industry and how it’s affected Turner’s career as a musician.

Photo Credit: Nicole C. Kibert

Photo Credit: Nicole C. Kibert

The title of the episode is drawn from Turner’s song Photosynthesis:

I won’t sit down,
And I won’t shut up,
And most of all I will not grow up.

The lyrics reflect a stubborn defiance of authority and expectations combined with a restless energy that I think captures Turner’s musical career and the mindset of many of the other writers we have already interviewed and will interview soon.

I hope you enjoy the interview. When we sat down to plan Dialog, Frank Turner was precisely the sort of guest I had in mind: someone working in a creative field affected by many of the same technological issues other writers face, but with a unique perspective on them. Be sure to check out the show notes for the episode to learn more about Turner and his music, and stay tuned for the conclusion of our interview next Tuesday.

Also, we’d appreciate it if you would rate Dialog in Apple Podcasts, recommend it in Overcast, or simply tell a friend about it.