John Voorhees

5429 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

Apple Announces WWDC 2017: Kicks Off June 5 in San Jose

Apple today announced that WWDC will take place June 5-9, 2017 in a new venue: the McEnery Convention Center in San Jose, California. The announcement came as a bit of a surprise because in past years, WWDC was announced closer to the event and it has often been scheduled for the second full week in June. But the biggest departure of all is the change of venue. WWDC has been held at the Moscone Convention Center in San Francisco for the past 16 years. San Jose is much closer to Apple’s new Campus 2 headquarters, which should facilitate the logistics of putting on the conference.

According to Apple’s press release:

The McEnery Convention Center will be the hub for thousands of attendees with great hotel, restaurant and entertainment options, all within walking distance. In addition to the keynote address, get-togethers, sessions and labs for developers, Apple is working with the city of San Jose and local businesses to celebrate the return of WWDC with very special experiences around San Jose throughout the week.

Tickets will go on sale March 27th. Apple said that the number of tickets available for WWDC 2017 will be roughly the same as in recent years.


Hidden Folks: A Whimsical Game of Exploration

Hidden Folks, by game developer Adriaan de Jongh and illustrator Sylvain Tegroeg, is a relaxing diversion into beautifully-detailed, hand-drawn worlds. The object of the game is simple: find people, animals, and objects in huge illustrated landscapes. After you’ve found enough items in each area, the next one is unlocked and ready to explore.

The comparison that comes to mind immediately is the Where’s Waldo book series for kids. But there’s a lot more going on here than that suggests, and this is not a game that’s just for children. Hidden Folks comes alive with whimsical animations and over 960 silly mouth-generated sound effects. Each of the fourteen hand-drawn, black-and-white scenes is vast and full of minute details that make finding each item challenging.

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Pokémon Go to Add More Than 80 New Creatures

Niantic announced a big update to its hit game Pokémon Go. Later this week, more than 80 Pokémon from the Johto compendium will appear in the game. That’s not all the generation two Pokémon, but it is nonetheless a substantial update to a game that has seen bug fixes and refinements, but limited new content since it debuted last summer.

In addition to adding a subset of Pokémon from the franchise’s Gold and Silver games, Niantic is adding new game elements including two new collectable berries, new Pokémon trainer outfits, and evolution items. Other items will be available for purchase from the in-game Pokémon Go shop.

Pokémon Go became an instant phenomenon in many parts of the world when it launched last year, but its popularity has waned substantially. It will be interesting to see if the new content released this week will reignite interest in the game.


TwIM: Instant Messaging Built on Twitter Direct Messages

Last December, BuzzFeed reported that Twitter built and killed a messaging app. It wasn’t the first time rumors circulated that Twitter was working on a messaging app, but for whatever reason, none has ever been released. That left a void that developer Andrew Hart has filled with his new iPhone app TwIM, a modern messaging app built on top of Twitter DMs.

There’s a lot of friction involved in trying a new messaging service. Not only do you have to want to try the service, but you have to convince friends or family to try it too or you’ll have no one with whom to chat. That’s a significant disadvantage that TwIM sidesteps for anyone whose contacts are already on Twitter. What’s more, TwIM sets itself apart from the built-in direct messaging functionality of other Twitter clients with better content handling and support for the latest iOS features like Siri, interactive notifications, and 3D Touch. That gives TwIM a shot at appealing not only as a messaging app, but to anyone who wants a better direct messaging experience.

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TodayFlights: A Flight Status Widget for macOS

Data detectors are a feature of Apple’s OSes that recognize information like phone numbers, addresses, and airline flight information and make them interactive. For instance, clicking on a flight in Mail or Notes on a Mac opens a pop-up window with a map of the flight path, whether the flight is on time, departure and arrival times, and other information.

Developer Josh Parnham reverse-engineered the private APIs Apple uses for its flight status data detectors and built a macOS Today widget called TodayFlights. The widget displays the same interface and information as Apple’s data detector but in macOS’s Notification Center. To enter an airline name and flight number, all you do is click the info button at the top of the widget and enter both. Like Apple’s data detector, you can click on one of the cities to zoom in on that portion of the map. In addition, clicking on the bottom section of the widget cycles through departure and arrival times, remaining flight time, and flight duration.

It’s surprising that Apple hasn’t implemented flight tracking as a Today widget. As TodayFlights demonstrates, it’s the perfect sort of glanceable information for which Notification Center was created. Because TodayFlights is built on private APIs, the widget could break if Apple changes those APIs without notice, but until that happens, TodayFlights is a handy addition to Notification Center.

TodayFlights is a free download on Josh Parnham’s website.


Picky: Music Rediscovery Through Powerful Filtering

My music collection is too big to browse in Apple’s Music app. With over 15,000 songs, browsing by track is out of the question, and because I have only one or two songs by many artists, scrolling my entire artist list is impractical too. As a result, I typically use search to find songs in the Music app. The trouble is, search only works if you already know what you want to hear, and it hampers rediscovery of music you haven’t listened to for a while. Apple Music’s algorithmically-generated ‘My Favorites Mix’ helps with this, but sometimes I would rather discover old favorites on my own. For those times, I turn to Picky by Charles Joseph.

Picky lets you filter and sort music in more ways than you can probably imagine. Add to that the ability quickly queue up songs from anywhere in the app, and the result is a powerful music utility that is perfect for getting reacquainted with your favorite tunes.

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The Iconfactory Launches ‘Project Phoenix’ Kickstarter: A Twitterrific for Mac Reboot

The histories of Twitter and Twitterrific are closely tied. Twitterrific was the first Twitter client on the Mac in 2007 and later on the iPhone, coined the term ‘tweet,’ beat Twitter to a bluebird icon, and more. Until 2013, Twitterrific for the Mac was developed in tandem with the iOS version, but the pace of iOS’ evolution led The Iconfactory to suspend development of the Mac version.

Today, The Iconfactory unveiled a Kickstarter campaign to reboot Twitterrific for the Mac. The campaign, which seeks to raise a minimum of $75,000 or more with stretch goals, aims to rebuild Twitterrific from the ground up for macOS.

According to The Iconfactory, if its minimum goal is met,

The plan is to build a minimal product within 6 or 7 months that includes the following functionality:

  • Unified home timeline
  • Multiple account support
  • Composing, replying, and quoting tweets
  • Muffles and mutes
  • Streaming
  • Themes
  • Delete and edit your own tweets
  • Sync timeline position with iOS
  • VoiceOver Accessibility
  • Keyboard control
  • Attaching images to tweets
  • Timeline search (text filter/find)
  • Open links to other tweets, profiles and media in your browser

The goal is to build a solid, simple foundation on which The Iconfactory can iterate and eventually match the iOS version’s functionality. That means that not every imaginable feature will be included initially, but based on the list above, most of the core Twitterrific experience will be included if the project is funded. Additional features will be added if funding reaches $100,000 and $125,000. My only quibble with the goals as structured is that direct messages feel like something that should be included in the initial goal, not a stretch goal.

I like Twitterrific for iOS a lot, especially Center Stage, its new media browsing feature. However, as someone who uses a Mac and iOS devices daily, the lack of updates to Twitterrific for Mac has played a significant role in preventing me from considering it as my primary Twitter client. Consequently, I was excited to hear the news about Project Phoenix. I would like to have seen mockups of what The Iconfactory has planned, but even without that, I immediately backed Project Phoenix based on the great work The Iconfactory has done on the iOS version and its other apps.

You can watch the video introducing Project Phoenix, read more about The Iconfactory’s plans, and check out the rewards for each backing level on Project Phoenix’s Kickstarter page.


Apple Previews Carpool Karaoke Series During Grammys

During the Grammys, Apple debuted a one minute preview of its upcoming show Carpool Karaoke: The Series, which will be available exclusively to Apple Music subscribers. The preview video features a montage of clips from the upcoming show including many of its celebrity guests. The notes accompanying the clip uploaded to Apple’s YouTube channel provide additional details:

Based on the segment that has become a global, viral video sensation on The Late Late Show with James Corden, the new CARPOOL KARAOKE series features 16 celebrity pairings riding along in a car together as they sing tunes from their personal playlists and surprise fans who don’t expect to see big stars belting out tunes one lane over.

Featuring James Corden, Will Smith, Billy Eichner, Metallica, Alicia Keys, John Legend, Ariana Grande, Seth MacFarlane, Chelsea Handler, Blake Shelton, Michael Strahan, John Cena, Shaquille O’Neal, and many more.

The question left unanswered by the clip is when the show will be available. For now, it is still ‘Coming Soon.’


Game Day: Glitchskier

I love puzzle games and have seen some great ones debut on the App Store recently, but now and then, I want to play something different. This week, different meant Glitchskier, an endless runner-style arcade shooter by Shelly Alon. It has an off-kilter video game glitch aesthetic and challenging gameplay that together, hooked me immediately.

From the get-go, Glitchskier takes you back to early PC hardware. The screen is distorted to look like you’re playing on a curved, low-resolution CRT monitor. If the CRT look is too much for you, it can be turned off in settings. In the background, a dull hum and whir of electronics and fan blades add to the atmosphere. It’s an opinionated design that goes all-in with the retro PC look, which may turn off some people initially, but drew me in as soon as I started playing.

To start Glitchskier, you double tap a Windows-style folder and then glitchskier.exe. The gameplay is reminiscent of spaceship shooter games like Galaga. You maneuver your spaceship by dragging your finger around the screen. At the same time, the environment advances down the screen, endless runner-style. That, and the enemies that descend from the top of the screen, make avoiding your ship’s destruction difficult.

Your guns shoot automatically as long as your finger is on the screen. The more things you destroy, the higher your score climbs. As you move through the landscape, there are also weapons to collect that help you defeat enemies and bosses. Make it far enough, and you begin to unlock different colored themes too.

Part of the novelty of Glitchskier is the environment through which you fly your spaceship. The screen is littered with computer glitch obstacles like random characters that form barriers. The chaotic universe and enemies relentlessly descending on you is disorienting at first, but quickly becomes familiar and comfortable when you figure out what can be blasted to bits and what you need to avoid.

The unforgiving onslaught of enemies keeps you on your toes and requires split-second decisions. The sense of urgency is heightened by a synth soundtrack that fits perfectly with the game’s aesthetic and reminds me a little of the excellent Stranger Things soundtrack. But Glitchskier is more than just an homage to 80s arcade games. Beneath its carefully-crafted design is a fun game that’s easy to learn and extremely hard to master. The combination of the two sucks you into Glitchskier’s crazy world in a thoroughly entertaining way.

Glitchskier is available on the App Store for $1.99.