Federico Viticci

10804 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

Our 2024 macOS and visionOS WWDC Wishes

AppStories+ Deeper into the world of apps

AppStories Episode 385 - Our 2024 macOS and visionOS WWDC Wishes

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46:49

AppStories+ Deeper into the world of apps

This week, Federico and John continue their annual wishlists with a look at macOS and visionOS.

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I Turned the New 13” iPad Pro Into a MacPad and Portable Gaming Display

The updated MacPad.

The updated MacPad.

As I hinted in my story on the issues of iPadOS last week, I upgraded from an 11” iPad Pro to a 13” iPad Pro (1 TB, Wi-Fi-only model). While I was very happy with the 11” form factor, I decided to return to the larger model for two reasons:

  • I wanted to have maximum thinness with the ultimate iPad Pro model Apple makes.
  • I sacrificed the physical comfort of the 11” iPad Pro to get a larger display for my MacPad as well as portable gaming.

Today, I will explain how I was able to immediately turn the brand-new 13” iPad Pro into a convertible MacPad using a combination of accessories and some new techniques I’ve been exploring. I’ll also share my experience with using the iPad’s glorious Tandem OLED display in a variety of gaming setups ranging from streaming to emulators.

Let’s dive in.

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The One Where Quinn Nelson Tries to Create a Window with iPadOS’ Stage Manager

I’ve published my fair share of criticism regarding the iPadOS version of Stage Manager over the years. I wrote about it again last week, but most of its underlying issues date back to the original release in late 2022, which I documented here.

But let’s say you don’t want to read my articles and would prefer to have a more practical example of the issues I described. In that case, go check out this three-minute video by Quinn Nelson, in which he tries to have a Freeform window on the iPad and another Freeform window on an external display:

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This video has everything:

  • It shows the confusing lack of Mission Control/Exposé to see all active windows for an app in Stage Manager.
  • It highlights the lack of a window picker in Stage Manager. Quinn points out that he can see a window picker on the iPad’s display, but that’s because the iPad is running in traditional Split View mode, which does come with the shelf.
  • Quinn is (rightfully) perplexed by what ‘Add Another Window’ means.
  • The video shows the inconsistencies of Spotlight as an app launcher.
  • It also showcases the inconsistent implementation of keyboard shortcuts for multitasking.
  • The video shows how downright unintuitive the solution is. An alternative solution mentioned in Quinn’s replies is equally non-discoverable.

I’m sure someone at Apple may argue that this is the kind of feature people buy another computer for. But it’s always the same story: if Stage Manager for iPad exists, what’s the point of leaving it in this state for two years?

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Our 2024 iOS and iPadOS WWDC Wishes

AppStories+ Deeper into the world of apps

AppStories Episode 384 - Our 2024 iOS and iPadOS WWDC Wishes

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39:35

AppStories+ Deeper into the world of apps

This week, Federico and John kick off their annual WWDC wishes episodes with a conversation about the changes they’d like to see made to iOS and iPadOS 18.

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The iPad Pro 2024 Manifesto

There are so many parts of Steve’s iPad Pro manifesto I would quote here on MacStories, but I’m going to limit myself to just a couple of excerpts.

What I like about this story is that it’s a balanced take on the limitations of iPadOS from the perspective of a developer, laid out in a comprehensive roundup. It serves as a great companion piece to my story, but from a more technical angle.

Here, for instance, is a well-reasoned assessment of why Stage Manager isn’t ideal for developers of iPad apps:

Stage Manager was such a missed opportunity: it tried to bolt-on a windowing model onto iPadOS without providing developers any way to optimize for it, and has had virtually no meaningful improvements in two years. What I really want to see are APIs. APIs to know when an app is running in Stage Manager and give it an opportunity to enable extra functionality to accommodate that — like having an ‘open in New Window’ context menu option that it would otherwise hide. APIs to set window size/shape, minimum and maximum size. APIs to open a window in split view if possible, with a preferred screen side. APIs to drag a window on mouse-down. Auxiliary views or inspector panels that can be floated on/near a primary window, like visionOS’ ornaments.

Many of these features are available as APIs to apps using the iOS SDK… on macOS and visionOS. Which is why it boggles the mind that iPad’s own Stage Manager spec completely shunned them, and ignored the explicit intent provided by developers as to how they want their apps to work. Stage Manager wasn’t provided as an opportunity to make our apps better, it was inflicted on developers in a way that harmed the developer, and user, experience. Which is why today you can very quickly stumble upon apps that don’t quite resize correctly, or have important parts of the UI covered by the virtual keyboard, or toolbars floating in strange places.

To this day, developers have no way to fine-tune their apps so that they behave differently (and better!) when Stage Manager is active. This part about JIT is also worth calling out:

Just-in-time compilation is essential to power things like web browsers, console and PC emulators, and language-based virtual machines. It is used by Apple’s own apps, like Playgrounds, to empower key functionality that no third party app can match. And it is provided in a very limited way (with a ton of asterisks) to Alternative Web Browsers in the EU under the DMA, so they can implement their own JavaScript engines. The DolphiniOS project, which emulates Nintendo’s GameCube, recently posted a video that perfectly encapsulates the problem and demonstrates why emulators for newer consoles just can’t come to iPadOS. Other app stores, like Microsoft’s Windows Store, offer a JIT entitlement as standard, and I think Apple should, too.

It’s not like JIT cannot exist on iPadOS; it’s that Apple has chosen not to offer it as an entitlement for third-party developers.

I also want to point out two more aspects of Steve’s manifesto. It’s almost a 1:1 match of a story he wrote for us in 2019, which is quite sad as it tells you a lot about iPadOS’ state of affairs. Five years later, and we’re still asking for the same changes. Additionally, it should be noted that Steve is not asking for Apple to call it a day and put macOS on iPad. Claiming that someone who criticizes iPadOS does so because “they just want the iPad to turn into a Mac” has become the de rigueur dismissal for some reply guys these days, and it completely misses the point.

I highly recommend reading Steve’s full story here.

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The Trouble with iPadOS

AppStories+ Deeper into the world of apps

AppStories Episode 383 - The Trouble with iPadOS

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41:56

AppStories+ Deeper into the world of apps

This week, Federico and John examine iPadOS and the ways it has failed to get the basics right.

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