Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.
At its keynote held earlier today online and, for a limited audience of developers and media, in Cupertino, Apple unveiled the next major versions of iOS and iPadOS: iOS 16 and iPadOS 16. Both OSes will be released for free this fall, with developer betas available today and a public beta to follow next month.
After last year’s iOS and iPadOS 15, which were largely quality-of-life updates that mostly focused on improving the foundation set with iOS 14, Apple is back this year with a round of sweeping features for iPhone and iPad that are poised to fundamentally alter how we interact with our devices. From an all-new Lock Screen experience with support for widgets and personalization and a more powerful Focus mode to desktop-class features in apps for iPad and, yes, a brand new multitasking mode called Stage Manager, both iOS and iPadOS 16 are substantial updates that will rethink key interactions for average and power users alike.
As always, you can expect in-depth coverage from me and the rest of the MacStories team over the coming weeks, throughout the summer, and, of course, when the OSes will launch to the public later this year. But in the meantime, let’s dive in and take a quick look at what’s coming.
Last week, Apple announced the finalists for the 2022 Apple Design Awards: 36 apps and games in six categories: Inclusivity, Delight and Fun, Interaction, Social Impact, Visuals and Graphics, and Innovation.
Today, the company announced two winners (one app and one game) in each category for a total of twelve 2022 Apple Design Award winners.
Congratulations to all of this year’s winners and finalists:
Today’s keynote was a fast-paced affair that covered a lot of ground including upcoming updates to iOS, iPadOS, macOS, and watchOS. If you didn’t follow the live stream or announcements as they unfolded today, you can replay it on Apple’s Events site or catch it on YouTube.
The keynote video can be streamed here and on the Apple TV using the TV app. A high-quality version will also available through Apple Podcasts as a video and audio podcast.
Whenever Apple holds a keynote event, the company shares a variety of numbers related to things like user counts for certain products, software performance improvements, and customer satisfaction. With the company announcing the future of key platforms like iOS, iPadOS, macOS, watchOS, and tvOS, there was unsurprisingly a lot of data mentioned during today’s WWDC keynote.
We’ve collected some of the most interesting numbers shared on-stage during the keynote:
Apple has now opened 17 developer academies around the world
According to Tim Cook, “many millions of developers” engaged with last year’s online-only WWDC
There are now 34 million registered Apple developers
Dictation is used 18 billion times each month. That’s a lot of words
Improved Maps will launch in 11 more countries later this year
According to Apple, over 130 products are in the pipeline with support for the Matter home connectivity standard
98% of cars sold in the United States now support CarPlay; and according to a survey, 79% of U.S. buyers would consider a car with CarPlay integration
Mac Numbers
The second-generation chip in the Apple Silicon family, called M2, features:
20 billion transistors, 25% more than M1
100 GB/s of unified memory bandwidth, 50% more than M1
Up to 24 GB of unified memory
Up to 18% better performance than M1
1.9x performance compared to a 10-core laptop chip while using 1/4 of the power
Up to 35% better GPU performance than M1
Specifically, Apple says it offers 25% better graphics performance at the same power, but up to 35% at max power
40% more Neural Engine operations than M1
The new MacBook Air with M2, announced today, comes in 4 colors
It’s 20% thinner, weighs 2.7 lbs, and is 11.3mm thick
It has a 13.6” display with thinner borders
The display supports 500 nits, which is 25% brighter than before, and 1 billion colors
It has a 1080p camera with twice the resolution and twice the low-light performance
The Air has a 3-mic array and 4-speaker sound system
It supports up to 18 hours of video playback according to Apple’s benchmarks
It supports 67W fast-charging, so you can charge up to 50% in 30 minutes
It starts at $1199
As for the new 13” MacBook Pro, also carrying the M2 chip:
It’s 40% faster than the previous model
Supports up to 24 GB of unified memory
Supports up to 20 hours of video playback
This is not a number, but it comes with the Touch Bar. The Touch Bar!
Starts at $1299
The M1 MacBook Air continues to be a product in Apple’s lineup, and it now starts at $999.
For the past few months, I’ve been living a double life.
Most of you probably know me as “the iPad guy”. And rightfully so: the iPad – more specifically, the iPad Pro – is my favorite computer Apple’s ever made; my coverage of iPad, iPad apps, and, later, iPadOS has far exceeded everything else on MacStories for the last 10 years. I’ve long considered myself primarily an iPad user and someone who strongly believes in the platform because there’s nothing else like it. I don’t think I need to tell that story again.
For these reasons, as you can imagine, when Apple got in touch with me last November asking if I wanted to try out one of the new MacBook Pros with the M1 Max chip, I welcomed their suggestion with a mix of surprise, trepidation, and, frankly, genuine curiosity. What could I, a longtime iPad user, even contribute to the discourse surrounding the comeback of the Mac lineup, the performance of Apple silicon, and the reality of modern Mac apps?
But I was intrigued by the proposal regardless, and I said yes. I was very skeptical of this experiment – and I told Apple as much – but there were a few factors that influenced my decision.
First and foremost, as many of you have probably noticed, I’ve grown increasingly concerned with the lack of pro software (both apps and OS features) in the iPad Pro lineup. As I wrote in my review last year, iPadOS 15 was, by and large, a quality-of-life update that made iPadOS more approchable without breaking any new ground for existing pro users of the platform. As much as I love the iPad, at some point I have to face its current reality: if Apple thinks iPadOS isn’t a good fit for the kind of functionalities people like me need, that’s fine, but perhaps it’s time to try something else. If my requirements are no longer aligned with Apple’s priorities for iPadOS, I can switch to a different computer. That’s why I believe 2022 – and the upcoming WWDC – will be a make-or-break year for iPad software. And I don’t think I’m the only iPad user who has felt this way.
Second, the arrival of Shortcuts on macOS Monterey gave me an opportunity to expand and rethink another major area of coverage for MacStories, which is automation. Along with iPad and iOS, I consider Shortcuts the third “pillar” of what I do at MacStories: with the Shortcuts Archive, Shortcuts Corner and Automation Academy on Club MacStories, and Automation April, I’m invested in the Shortcuts ecosystem and I know that our readers depend on us to push the boundaries of what’s possible with it. With Shortcuts on macOS, I felt a responsibility to start optimizing my shortcuts for Mac users. That meant learning the details of the Shortcuts app for Mac and, as a result, use macOS more. From that perspective, Apple’s review unit couldn’t have come at a better time.
Third, and perhaps most important to me and least helpful for you all, is one of my greatest fears: becoming irrelevant in what I do. As a writer, I guess I shouldn’t say this; I should say that I write for me, and that I would write regardless, even if nobody read my stuff. But as a business owner and someone who’s gotten used to having a medium-sized audience, that would be a lie. I love the fact that I can write for my readers and get feedback in return. I love that I can write something that is wrong and be corrected by someone. I don’t want to lose that. Do you know what’s a really easy way to make it happen? Grow into someone who’s stuck in their ways, only writes about a certain topic, and doesn’t think anything else is worth trying or even remotely considering. In my case, I don’t want to look back at MacStories in 10 years and regret I didn’t at least try macOS again because I was “the iPad guy” and I was “supposed to” only write about a specific topic. I make the rules. And the rule is that curiosity is my fuel and I was curious to use macOS again.
So that’s my context. For the past six months, I’ve been using my MacBook Pro instead of the iPad Pro to get my work done on a daily basis. I’ve kept using the iPad Pro to test my shortcuts, read articles, and write in places where I didn’t have enough room for a MacBook, but, by and large, I’ve lived the macOS lifestyle for half a year by now.
As we head into WWDC, here’s my story on how this experiment went.