Federico Viticci

10804 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

Sleipnir Beta Comes To OS X with Group Tab Management and Sync

In the past months, I’ve reviewed several alternative browsers for iOS, and eventually settled with Grazing 2.0 because of its great multitouch support and push features that allow me to effortlessly and reliably share webpages across the Mac, iPhone and iPad through push notifications. However, amidst the plethora of shameless Safari copycats and relatively clever iPad browsers, there was Sleipnir, an iPhone app developed by Japanese studio Fenrir that impressed me with an innovative interface, and group tab management aimed at enhancing the iPhone’s browsing experience with the possibility of grouping tabs/websites by context through large thumbnail previews. Months later, Sleipnir came to the iPad, bringing an overhauled interface with bigger previews, and a new navigation system specifically built for the tablet. And now a beta of Sleipnir is available on the Mac, porting many of the functionalities seen on iOS to the desktop.

Sleipnir for Mac is in beta, and much is expected to change before the final release. The app is already compatible with OS X Lion, though it doesn’t support native full-screen mode in this first beta version, and some features like bookmark import are not working on my machine. In spite of the app being a little rough around the edges, Sleipnir for Mac is already pretty solid, and with free bookmark sync through the Fenrir Pass service it provides and interesting solution to use a non-default browser (like Safari) or more popular browsers like Google Chrome on iOS or the Mac.

On the Mac, Sleipnir displays tabs as mini-thumbnails in an address bar-free toolbar, which also contains a search field, a new tab button, and, optionally, your bookmarks. In spite of the lack of an address bar by default, Sleipnir lets you manually type in an address with the standard CMD+L shortcut (it will slide in the address bar), and it enables you to keep an eye on the currently opened webpage by visualizing its domain in the upper right corner (something that Mozilla has also been experimenting with in Firefox). The selected tab is constantly marked by an indicator that runs through the toolbar as you switch between pages, whilst tabs can be closed by clicking on the “x” button, or by using the CMD+W shortcut.

The biggest feature of Sleipnir is always been tab management through groups, and this has been ported to the Mac as well. Groups on the Mac are accessible from a window called “TiledTab”,  which displays large previews on a linen background, with groups in the bottom section of the page. You can move thumbnails between groups, search for tabs and rename groups, though I couldn’t find an option to delete existing groups or create new ones in this beta. Tab groups are useful if you usually keep a lot of tabs open and have been looking for ways to link related webpages together – furthermore, you can move between groups from the TiledTab UI with a two-finger swipe.

In the Preferences, Sleipnir lets you setup free bookmark sync using Fenrir Pass, and as we’ve seen before on the iPhone and iPad, Sleipnir’s implementation of bookmarks include things like an archive button, ribbons, and labels for deeper organization of saved webpages.

Sleipnir for Mac won’t replace the Safaris and Chromes of this world, but it’s got the feature set and ideas to become an alternative browser that you might want to use outside of your main browsing environment – say for research purposes (groups are great for that) or just to keep a different set of bookmarks always in sync between OS X and iOS.

You can download Sleipnir for Mac beta here, and get the universal iOS app for free on the App Store.


WSJ: iPhone 5 in mid-October On Verizon, AT&T, And Sprint

According to a new report from the Wall Street Journal, initially quoted by Business Insider, U.S. carrier Sprint will sell the iPhone 5 once the device becomes available in October.

Sprint Nextel Corp. will begin selling the iPhone 5 in mid-October, people familiar with the matter said, closing a huge hole in the No. 3 U.S. carrier’s lineup and giving Apple Inc. another channel for selling its popular phone.

The timing, however, indicates Apple’s new iPhone will hit the market later than expected and too late to contribute to sales in the company’s fiscal fourth quarter, which ends in September. Most observers had expected the device to arrive next month.

Much speculation has surrounded the release of the next-generation iPhone, which was expected to debut during the summer as every previous iPhone, though the launch didn’t materialize and Apple decided to focus the WWDC (the iPhone’s typical announcement stage) on software instead. Since then, rumors have failed to pinpoint an exact release date for the iPhone, with different sources claiming a September or October launch. It is not clear whether Apple would use its typical media event in September only to launch the device in October – what seems fairly certain is that the iPhone 5 will come equipped with a new version of iOS, which is currently being tested by registered developers. Last, according to other rumors, Apple may be gearing up to release two different versions of the iPhone this fall, one aimed at pre-paid markets with a cheaper iPhone 4-like construction, and a brand new one that should indeed be the long-awaited “iPhone 5”. Confusion around alleged prototypes running a new A5 chip (the same of the iPad 2) on older iPhone 4 bodies has also contributed to making it difficult to predict the next iPhone’s form factor, leading to contradicting reports about a faster “iPhone 4S”, a completely redesigned iPhone 5, or a mix of both. Most recent rumors and case leaks from manufacturers seem to indicate the new device will feature a thinner design with tapered edges.

Amidst speculation, a few interesting reports in the past months detailed how the next-generation iPhone could end up being sold on more than two carriers in the US. Currently, the iPhone 4 is sold in two colors on two carriers, AT&T and Verizon. The CDMA iPhone, built specifically for Verizon, was also rumored to be set for an expansion to other CDMA markets, such as Asia. Back in April, BGR showed what they claimed to be a prototype iPhone running on T-Mobile’s network – AT&T later announced its plans to acquire T-Mobile and it’s unclear now whether Apple could really release a T-Mobile iPhone in late 2011 with the acquisition expected to be approved and take full action by 2012.

Rumors of a Sprint iPhone arose in mid-2010 and were reinforced earlier this year by analysts’ claims of an iPhone for Sprint during the holidays, and a job posting appeared on Apple’s website. Sprint currently has 52 million subscribers and it’s the third largest mobile operator in the United States. The WSJ also briefly mentions some hardware details of the iPhone 5:

The new iPhone is expected to be similar to the current iPhone 4, but thinner and lighter with an improved digital camera and a new more sophisticated operating system.

According to the WSJ, AT&T and Verizon will begin selling the iPhone 5 in mid-October, too. TiPB was first to report the news of a likely October 7 launch date for the iPhone 5 two weeks ago, a rumor that was also corroborated by other blogs. The iPhone 5 is said to be a “world phone” as well, with an integrated system to work both on GSM and CDMA radio channels.


Apple Updates Lion To 10.7.1 On The Mac App Store

The first update to OS X Lion, version 10.7.1, was released exactly one week ago, yet unlike the operating system’s public release in July, Apple didn’t decide to make the update immediately available through the Mac App Store. Rather, Apple published 10.7.1, a minor delta update, using Software Update, a standalone desktop control panel that has historically taken care of updating Apple’s system apps. The fact that an update for Lion wasn’t showing up on the Mac App Store left some wondering whether that was the best way to approach new customers already getting used to Apple’s new purchase and update mechanism for apps. As usual, the company also made the update available on its website as direct download.

Earlier today, Apple has updated the Lion installer from the Mac App Store – that is, where you buy the “app” at $29.99 – to version 10.7.1, allowing customers to download a version of Lion already up-to-date with what’s being pushed to customers of OS X Lion via Software Update. Lion now reports “Updated on August 23, 2011” on the Mac App Store, though we can’t confirm at this point whether the Mac App Store directly updates the OS (thus eliminating the need for Software Update), or it’s simply a way for new downloaders to get the latest version of Lion.

Apple has also recently released an OS X Lion USB Thumb Drive, and seeded OS X 10.7.2 to developers for testing purposes.

Update: according to several reports we’ve received, 10.7.1 shows up as a new version in Software Update, but not on the Mac App Store. Therefore, it appears Apple is keeping the Store as a way to buy the latest version, and Software Update as the preferred way to download & install new updates.

Update #2: Dan Frakes reports 10.7.1 is now showing up in the Updates tab of the Mac App Store.


Samsung Uses “2001: A Space Odyssey” Movie As Evidence Against Apple’s iPad Design

Samsung Uses “2001: A Space Odyssey” Movie As Evidence Against Apple’s iPad Design

Florian Mueller at FOSS Patents reports on Samsung’s latest documents filed against Apple’s motion for preliminary injunction in the United States:

Ever since Apple started to assert the design of the iPad against other manufacturers, many people have been wondering whether there’s actually prior art for the general design of the iPad in some futuristic devices shown in sci-fi movies and TV series. And indeed, Samsung’s lawyers make this claim now in their defense against Apple’s motion for a preliminary injunction.

These newly provided documents include a screen grab of Stanley Kubrick’s 1968 movie “2001: A Space Odyssey”, which shows two “tablet devices” on a table. Samsung’s lawyers write:

As with the design claimed by the D’889 Patent, the tablet disclosed in the clip has an overall rectangular shape with a dominant display screen, narrow borders, a predominately flat front surface, a flat back surface (which is evident because the tablets are lying flat on the table’s surface), and a thin form factor.

The ongoing series of lawsuits between Apple and Samsung is getting really complex and difficult to follow, and this is the first example of something interesting Samsung will likely pursue in the coming weeks: providing prior art as evidence that Apple didn’t really invent anything new with the iPad’s design. I wonder if Samsung will use Pixar’s “The Incredibles” too?

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A Trusted System

Over the past few months, I’ve noticed a trend emerging in my daily app consumption and workflow: as the App Store gets populated by thousands of new applications every day and developers struggle to get noticed in the sea of iPhone and iPad releases and “promotions”, I increasingly tend to rely on “a trusted system”, rather than constantly tweaking my home screen or dock to accommodate new apps from “indie devs” to try out, and perhaps replace with something else entirely the week after.

More than a trend, people who know me well might argue that I have a problem: I switch between apps less, and thus I am becoming that kind of guy that doesn’t care about what’s new in spite of my professed interest for innovation and good software.

But that’s my point exactly, and there’s an important difference between caring about new apps and trusting only a few selected ones for my work that I’d like to point out in this article.

Why should I buy the latest to-do app for iPhone or the next RSS reader for the iPad? Why should I constantly tweak and fiddle when the trusted system I’ve built is serving me so well? Some people, including me, are big advocates of App Store discovery and innovation: you never know what hidden gem the Productivity category might hide beneath hundreds of “wallpaper customizers”, and therefore it is an app lover’s job to navigate the App Store with the sole purpose of discovery in mind. With half a million apps to choose from, those who set out to explore the intricate App Store maze are the Magellans of the digital distribution era. Yet, I believe app discovery should be the reason behind good information and curiosity, not the ultimate goal towards getting things done or simply enjoying iOS devices.

We, as geeks, want to be – or at least “feel” – productive with our iPhones and iPads. Whereas we look at “the average user” and justify our expenses saying that unlike those people, we actually do stuff with Apple devices, the other end of the spectrum is equally true in my opinion, but we often don’t see it: all kinds of people (“the users”) are now serious about iOS, and whilst for some buying an iPhone will always be related to the status symbol, more customers than we, as geeks, usually think of are starting to look at iPhones and iPads as productivity platforms. It’s not just for the nerds or the fashion victims anymore. And as people get serious about iOS, they develop the “trusted system awareness” in that they start looking for apps to rely on without hesitation on a daily basis.

For me, the trusted system has become a synonym of great software developed by people that are serious about the bits and Xcodes they work with. Software from people that have something to lose if things go south. Apps from developers that are deeply invested in the platform – apps from people that often do this for a living but that are also users of their own creations. And this synonym has led me to trust the smaller, indie devs less, because I always fear the app I’m showing interest in will be discontinued tomorrow and never come back to support my needs.

It’s not like this hasn’t happened before. Too many times I’ve decided to fit an app in my workflow, only to find out months later the developer had no willingness whatsoever to maintain it or at least come clean and say “look, it was just an experiment”. And I can understand that point of view, really. I’m not saying garage developers and seven year-olds shouldn’t take their first steps in iOS development and see what’s like to gain popularity in the App Store. Not at all. I’m looking at us, the users who are serious about iOS, and deconstructing the difference between being curious, which is legitimate, and not getting anything done because of the constant tweaking, which is poisonous.

We need to separate work from leisure and app discovery. If we’re really committed to proving that iOS devices can be fantastic replacements for trucks, we need to get serious and understand that switching between apps and feverishly mining for the latest productivity goldmine won’t make you smarter or “more productive”. On the other hand, developers need to understand that just because they’ve released a new Google Reader client or GTD app, they shouldn’t expect thousands of users to jump on board and hit Buy.

iOS users have come to the point where the trusted system is more important. They know what developers and “names” to follow in the long term, and they’re happier when said developers provide an ecosystem for their apps that will make spending money on three different platforms less painful.

From personal experience, I see myself “trusting” people like The Omni Group, Evernote, The Iconfactory, Agile Bits, Edovia, Smile, Acrylic Apps or Tapbots more and more every day. I know I can get actual work done by using their apps, I know I can look forward to great customer support and shoot them a tweet when I’ve got a question – I can spend $50 bucks knowing that the work and enjoyment I’ll get in return will be greater.

But that’s not to say I’ve stopped giving the benefit of the doubt to “new kids on the block”, or that I’ve given up on trying to find the hidden gems in the App Store caves. Those who read this site know that I’ve started using Mr. Reader and Grazing Browser on my iPad and iPhone – apps from two relatively less-known developers that, however, have showed outstanding support, commitment to their software and a steady flow of software updates in the past weeks. To me, these seem like people who are serious about what they do. And I’m willing to trust them even if they haven’t been around for 10 years like others in this industry. More apps like Prowl, Notesy and Notely also come to mind.

iOS devices are now playing an important role in our lives, and we shouldn’t stop exploring all the ways to make them better with new apps, and different workflows. But I believe no one can blame us for choosing the trusted system when it’s time to work, and stop tinkering.


Evernote 3.0 for Mac Released: New Lion-only Features and Redesigned Interface

Following the release of a new Evernote app for iOS earlier today that brought a completely redesigned iPad interface, rich text editing and support for viewing shared notebooks, the Evernote team has followed up with the release of Evernote 3.0 for Mac, a major update to the desktop app that aims at enhancing the experience for new OS X Lion users, as well as introducing several fixes and improvements under the hood for both 10.7 and older OS X versions.

Like Evernote 4.1 for iPad, Evernote 3.0 for Mac brings a new design for the “all notes” view, which, however, unlike the tablet version is not really enabled “by default” and requires users an extra click to be accessed. The Evernote developers, in fact, have decided to unify the Mac and iOS experience by bringing the iPad’s interface back to the Mac only in full-screen mode, which is fully supported on Lion. As I previously teased in my MacBook Air review, the new Evernote for Mac doesn’t simply scale up content when entering full-screen mode (which can be activated from the upper right corner of the application’s window): rather, Evernote changes the standard List, Snippet or Thumbnail views to a new “full-screen Snippet” one that looks exactly like its iPad counterpart. Bigger snippets offer a broader view of text and images within notes, and they also provide a way to check out a note’s creation date and time. Full-screen mode in Evernote also features the same month headers seen on the iPad, it allows you to close them at any time, and it displays a note counter next to each month. Read more


Apple Releases iTunes 10.4.1 with Keyboard, Album Artwork Fixes

Apple released an update for iTunes a few minutes ago, bringing the app’s version number to 10.4.1 and including in a small delta update – available on Macs through the Software Update control panel – various fixes for the keyboard’s media keys, album artwork, and VoiceOver. From the changelog:

  • Fixes a problem where the media keys on some third-party keyboards work inconsistently with iTunes
  • Addresses issues with adding artwork to songs and videos
  • Resolves an issue which may cause iTunes to become unresponsive when purchasing an HD movie
  • Fixes a problem where iTunes may take longer than expected to open after waking your Mac from sleep
  • Addresses issues with VoiceOver support

iTunes 10.4.1 is available from Apple’s iTunes website and Downloads page, as well as Software Update. The update is available for Macs, Windows 32-bit and 64-bit machines. The app was recently updated to feature full Lion support and a completely rewritten Cocoa codebase, though a newer version of iTunes (10.5) has already been seeded to developers for iOS 5 testing.


Evernote Updates iOS App With New iPad UI, Rich Text, Shared Notebooks

Teased at the first Evernote Trunk Conference last week, the long-awaited new version of Evernote for iPhone and iPad has been released today on the App Store, bringing much requested features to the iOS platform such as rich text styles, new iPad UI, support for shared notebooks and more. Evernote 4.1 for iOS is available for free here, whilst the Mac version’s publicly available beta still reports “beta 4” as the latest one.

Evernote’s biggest change on iOS is the possibility of creating and editing notes with rich text styles. Whereas previous versions of the mobile app forced users to always edit notes in plain text – thus breaking styles coming from the desktop app – Evernote 4.1 allows basic creation of numbered and bulleted lists, as well as sections, paragraphs and blockquotes straight from an iPhone or iPad. Obviously, users can now also select text to make it bold, italic or underlined, with more options such as strikethrough and highlight available in a new formatting bar. To create or edit styles, Evernote uses a new tabbed toolbar on the iPhone that enables users to switch between styles (the uppercase A button),  attachments (images, audio notes, new photos), and note information such as notebook, tags, and location.

The Evernote team explains some of the limitations of rich text editing on iOS:

This update dramatically increases the creation and editing capabilities of Evernote for iOS. You will be able to edit any note that contains rich text that was created on the device. You will also be able to edit any note that contains styles available on iOS. There are some limitations to be aware of. You won’t be able to make direct changes to notes that contains more complex styles than what can be made in Evernote for iOS. These may include web clips, other typefaces or tables.

If you try to edit a complex note, you’ll be presented with new options: Append or Simplify. Append will add your additions to the end of the note. If you choose Simplify, Evernote will simplify the styles in the note to ones that are editable, which means that some complex styles may disappear. If you want to get back to the original, you can fish it out of the trash.

Evernote updated its iPhone app with a cleaner UI for note creation months ago, but admittedly this new version feels much nicer in comparison thanks to a clever usage of screen space, and elegant design. To edit a note and append rich text styles, users have to tap on the “edit” button when viewing a note, then manually select the text they wish to style – it works similarly to any desktop app in that you select text and then press a button to style it. Read more


Square Launches “Card Case” App for iPhone

Officially announced by Square in May, the company’s first Card Case app for iPhone is now available for free on the App Store, alongside an update to the official Square app that brings improved transaction speed, new tipping interface, and no signatures for transactions less than $25. Square, the mobile payment service that based its success on iOS apps and a mobile “card reader” that plugs directly into iOS devices’ headphone jack, detailed its plans to take over traditional wallets, credit cards and receipts with two new products, the aforementioned Card Case and Register for merchants.

Card Case is a digital wallet, a separate app available exclusively on the iPhone, that allows users to easily pay at their favorite local merchants with a few taps. By eliminating the need for cash, or real credit cards to carry around in a physical wallet, Card Case lives on the iPhone and collects different tabs associated to a user’s name and currently open at selected merchants. When it’s time to pay, instead of using cash or a credit card, merchants using Square can ask customers for their names, and have the Card Case app take care of the rest. Card Case lets you explore new and nearby places, keeps a list of recent transactions and paperless receipts which are automatically emailed after a transaction. Read more