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Pro Photographer Austin Mann Explains ProRAW

With the release of iOS 14.3, Apple’s ProRAW image format is available in its Camera app and third-party apps like Halide Mark II. Travel photographer Austin Mann, who has been testing ProRAW, published a story explaining why the new format matters, demonstrating the scenarios where it makes the biggest differences, and sharing tips on how and when to use the format.

As Mann explains:

Pro photographers traditionally choose to shoot in RAW because it offers more control. Where there is more data (more color, more range, more everything), there is more latitude to push an image to achieve a vision, and now with ProRAW we have this luxury built right into the native iPhone camera app.

However, ProRAW doesn’t abandon computational photography completely. Instead:

the iPhone camera only leverages the computations that are absolutely necessary for accurate imaging, but gives us complete control over preference parameters like white balance, noise reduction, sharpening, and more.

HEIC image (left) ProRAW image (right). Source: [austinmann.com](http://austinmann.com/trek/iphone-proraw).

HEIC image (left) ProRAW image (right). Source: austinmann.com.

To test ProRAW, Mann took some 30-second Night mode images of the Geminid meteor shower using the iPhone 12 Pro Max. The contrast between what could be achieved by editing a HEIC file versus a ProRAW file in Lightroom is compelling. With the HEIC image, many of the details in the image were lost but with the ProRAW file, Mann was able to preserve the stars in the night sky and the fine details of a rock.

Mann also has side-by-side comparison shots that demonstrate the difference between ProRaw’s 12-bit color and HEIC’s 8-bit color. The differences are more subtle but still noticeable.

Not all photos benefit equally from being shot in ProRAW, and because the files are much bigger than HEIC images, it’s worth understanding when it makes sense to use ProRAW. According to Mann, the format works best for shots with which Apple’s computational photography has the most trouble, such as very low light and high dynamic range scenarios.

Be sure to check out Austin Mann’s entire article for additional examples of ProRAW in action, tips on when and how to use the format, and his interview with Rene Ritchie about ProRAW.

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Apple to Discontinue Music Memos App in March

As noted by MacRumors, Apple has a new support document on the upcoming discontinuation of its Music Memos app. Originally released in 2016, Music Memos was a specifically song-focused spin on Apple’s Voice Memos app. The app never received many updates, and it seems Apple has decided that Voice Memos serves the purpose well enough. The final update to Music Memos adds support for exporting its content out to Voice Memos:

The Music Memos app won’t be updated after Music Memos version 1.0.7, and you won’t be able to download it after March 1, 2021. If you have an iPhone with iOS 14 or an iPad with iPadOS 14, you can continue to use Music Memos. And if you’ve previously downloaded the app, you can still access it from your App Store purchase history. But you should export your Music Memos recordings to your Voice Memos library to make sure you keep all of your recordings.

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Microsoft Says Xbox Game Pass Ultimate Will Add Browser-Based iOS Cloud Gaming in 2021

Microsoft originally planned to bring cloud-based Xbox gaming to iOS as a native app. The company got as far as a TestFlight beta, but that ended when it became clear that Apple would not allow Xbox games to be streamed unless they were available as App Store downloads that were subject to App Review.

When Microsoft pulled the plug on the Project xCloud beta, The Verge reported that its sources said the company would shift to a browser-based solution. Now, the company has confirmed that browser streaming is indeed planned for its Xbox Game Pass Ultimate subscribers, announcing that the solution would be available in 2021.

According to Microsoft’s Jerret West:

In Spring 2021, we will take the next step in our journey to reach more players around the world by making cloud gaming as part of Xbox Game Pass Ultimate available on Windows PCs through the Xbox app and browser, and iOS devices through mobile web browser. By adding over a billion devices as a path to playing in the Xbox ecosystem, we envision a seamless experience for all types of players; whether it’s playing Minecraft Dungeons with your Xbox friends using touch controls on an iPhone, or jumping into a Destiny 2: Beyond Light strike on a Surface Pro when you have a break between meetings.

Microsoft isn’t the first to offer console videogame streaming via the browser. Nvidia’s GeForce NOW and Amazon’s Luna service are available on iOS and iPadOS via Safari, with Google’s Stadia service coming next year too.

It’s a testament to the importance of the iPhone and iPad as platforms for game streaming and the power of their hardware that Microsoft and others are willing to work around Apple’s App Store restrictions by developing progressive web apps. However, it’s also disappointing. There’s a place for console gaming on iOS and iPadOS, and Microsoft, Sony, Google, Amazon, Nvidia, and others should all be able to compete in the App Store on equal footing with other native apps and games. Perhaps we’ll get there someday, but for now, the gaming landscape on iOS and iPadOS remains fractured and likely confusing for many users.

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The Wall Street Journal Interviews Apple’s Jay Blahnik on Fitness+

The Wall Street Journal’s Tom Vanderbilt nabbed an interview this week with Jay Blahnik, Apple’s senior director of fitness technologies. The two discussed the strategy for Fitness+, Apple’s new subscription workout service which is launching next week. From the article:

“Metrics is motivation,” says Blahnik, who in the early 2000s helped launch Nike’s connected running program. “The metrics react to the things the trainer says and the things that you do. We believe that makes it much more immersive than simply following content that’s available anywhere else.” Portability, he says, is also key. A Fitness+ workout is meant to be done anywhere, on any screen, on any machine, from a gym to a hotel room to—more than ever—at home.

This is an insightful look into the kind of content which Fitness+ will hold. Workouts (at least at launch) will likely be highly accessible due to not requiring advanced gym equipment. There will also be a personalized suggestion engine designed to encourage cross-training for a well-rounded fitness routine:

Another innovation, says Blahnik, is the system’s personalization engines, which will suggest workouts from a growing library based on your history—both inside and outside of Fitness+. “We always say: It shouldn’t take 20 minutes to find a 20-minute workout.” That doesn’t mean simply guiding cyclists to ever more cycling workouts; rather, as Apple says, “it looks for a way to gently encourage you to cross-train.” As Blahnik notes, “We have a carousel called ‘Try Something New.’ So if you tend to do more linear workouts, like running or cycling, you would be suggested things like HIIT [high-intensity interval training] or yoga, that would move your body in different directions.”

The whole article is worth a read, although most of it is behind the Wall Street Journal’s paywall if you aren’t a subscriber.

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Amazon Rolling Out ‘Type with Alexa’ Feature in iOS App

Paul Lamkin, writing at The Ambient:

Amazon is rolling out a new feature within its smart home app. Type with Alexa allows you to send messages to your digital assistant using a keyboard and text messages, rather than using your voice.

The new feature, which is rolling out as part of a public preview - _The Ambient _contributor Jennifer Pattison Tuohy noticed it pop up on her phone - means you can send discreet messages to Alexa for occasions when your voice might not be the best option; think cinemas, on the train, at a funeral and so on.

Sure, you could already search within the app for Alexa Routines and smart home device controls, but the new keyboard based input also allows you to ask queries such as diary updates, calculations, news headlines and the like - as well as acting as a pretty nifty search tool for smart home routines and devices with your Alexa ecosystem.

I also noticed the public preview of this feature in the Alexa app on my iPhone, and I’ve been playing around with it since last night. My first impression is that ‘Type with Alexa’ is what I’ve long wanted from Siri: having a silent conversation with a smart assistant that can control smart home accessories, interact with web services, and play music or podcasts is terrific. Anything you can ask Alexa with normal voice commands can also be typed now, so sending a message such as “play 305 by Shawn Mendes in the kitchen” from your iPhone will result in Alexa playing that song via an Echo speaker in the kitchen. (I’m aware that Google Assistant has offered a typing mode for a long time; however, I don’t use Google’s smart home products.)

Type with Alexa.

Type with Alexa.

I could achieve something similar with Siri by enabling iOS’ ‘Type to Siri’ Accessibility setting. The problem with that option, as I mentioned several times before, is that it replaces Siri’s voice interactions: if you enable ‘Type to Siri’, you’ll no longer be able to issue voice commands and the keyboard will always be displayed instead. I’m not the first one to ask this, but I’d love the ability to have a separate conversation with Siri in iMessage in a future version of iOS.

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Peter McKinnon on Apple’s MagSafe Wallet

I received my MagSafe wallet a few days ago, and it didn’t take me long to observe how I was in complete disagreement with the general consensus from most reviews: the majority of reviewers I follow didn’t like it and criticized its flimsiness; I loved it, couldn’t figure out what issues other people had with putting it in their pockets, and generally found it everything I hoped it would be.

Fortunately, I’m not alone in thinking the MagSafe wallet is great. I wish I could quote a single part from Peter McKinnon’s video about it, but I found myself nodding in agreement with every word, so just go watch the whole thing below. (My thanks to MacStories reader Chuck for sharing this.)

Not only does McKinnon know a lot about leather-based products and wallets, but he also perfectly encapsulates the qualities that make the MagSafe wallet an ideal accessory for people like me: its build quality is terrific; it’s thin and feels good to hold in the hand when paired with an iPhone; thanks to MagSafe, the connection between the iPhone and wallet is strong but it’s still easy enough to remove when you need to access one of your cards. I’ve been using a Bellroy wallet case for over a year; I prefer the MagSafe wallet since it’s less bulky and doesn’t require me to swap cases when I’m back at home. When I’m driving, I can leave the wallet in my pocket and put the iPhone 12 Pro on Belkin’s new MagSafe car vent mount (which I also like a lot), and everything comes together beautifully thanks to the new MagSafe standard.

Based on my usage over the past few days, I think I’m going to be a MagSafe wallet person for the foreseeable future. Imagine if it turns out I’m also going to like the much-criticized MagSafe Duo charger?

Oh.

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Downloading YouTube Videos on iPad with youtube-dl and a-Shell

Greg Godwin, writing at NonProfit Workflows:

There are various apps for the Mac that’ll download YouTube videos, but there’s nothing comparable for the iPad. I discovered that it’s possible to download these videos using the iCab browser if you change the user agent, but I could never get this to work consistently. There is a command-line program you can run called youtube-dl that will download videos from YouTube (and other sites). The problem is, the iPad doesn’t ship with a Terminal app like the Mac does, so while I could do this on my Mac, I struggled to find a way to use this command on my iPad.

Greg has written an excellent tutorial on how to install the (recently reinstated) youtube-dl utility (which I’ve been using to download YouTube videos on my Mac mini for years) and use it on iPad via a-Shell. I followed their tutorial and was able to get youtube-dl up and running on my iPad Pro – with support for encoding files via ffmpeg – in literally two minutes. There’s probably less of a need for downloading YouTube videos on iPhone and iPad now that the YouTube app supports native 4K playback on Apple platforms, but I think it’s great to be able to download videos offline for research and archival purposes regardless. I always like to download the best possible version of a video in the WebM format, which plays beautifully at crisp 4K in the free VLC app for iPad.

One crisp Tyler.

One crisp Tyler.

Side note: I’ve been trying to use this shortcut to pass the URL of the current video from Safari/YouTube to a-Shell via the share sheet. Unless I’m missing something obvious, the a-Shell app launches but doesn’t run my command, which is passed as a ‘Text’ parameter to its Shortcuts action.

Update: Thanks to MacStories reader Jay, I was able to make a-Shell’s Shortcuts action work by switching from single- to double-quotes. I’ve made a shortcut that lets you pass a YouTube URL from either Safari or the YouTube app to a-Shell – which will start downloading it – so you don’t have to type the command (and related options) manually each time. You can find it below and in the MacStories Shortcuts Archive. Also, don’t miss this tip by Greg on navigating a-Shell’s local folder structure.

youtube-dl

Download a video from YouTube using youtube-dl and the a-Shell app for iPhone or iPad. The shortcut accepts any YouTube URLs passed from Safari or the YouTube app via the share sheet. Detailed instructions on how to set up youtube-dl and a-Shell can be found here.

Get the shortcut here.

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