This Week's Sponsor:

Turbulence Forecast

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Paste - Endless Clipboard for Mac and iOS Devices [Sponsor]

In the dynamic digital world, efficiency is key. That’s where Paste steps in - your indispensable clipboard manager for Mac and iOS. Designed for the Apple enthusiast, Paste elevates your workflow to new heights of organization and ease.

With Paste, every copied item - whether text, image, or link - is intuitively stored across your Apple devices. This ensures that your clipboard history is always at your fingertips, whether you’re working on your Mac, iPhone, or iPad. 

Paste is more than just a clipboard manager; it’s a time machine for your digital life. Intelligent search allows you to swiftly find anything you’ve previously copied on any of your devices and customizable rules give you full control over your data privacy, letting you decide what gets stored and what doesn’t.

Designed to integrate seamlessly into your workflow, Paste offers large, easy-to-read content previews for quick retrieval. You can edit your clipboard contents before using them in other applications, keeping your most frequently used items just a click away.

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Our thanks to Paste for sponsoring MacStories this week.


Exploring visionOS

AppStories+ Deeper into the world of apps

AppStories Episode 371 - Exploring visionOS

0:00
42:27

AppStories+ Deeper into the world of apps

This week, Federico and John move on from hardware to explore visionOS, where it hits, where it misses, and what they’d like to see in the future from the OS.

This episode is sponsored by:

  • Paste – Endless clipboard for Mac and iOS devices
  • Crouton – A home for your favorite recipes from wherever you find them

Exploring visionOS

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MacStories Weekly: Issue 405

This week, in addition to the usual links, app debuts, and recap of MacStories' articles and podcasts:

  • The Latest Club MacStories+ and Club Premier Deals, by MacStories Team
  • Finding Things Projects and Headings with Shortcuts, by Federico
  • The Tools I Use to Proofread My Writing, by John
  • Creating Some Quiet Amongst the Noise of Slack, by Jonathan
  • Apple vs PWAs, an iOS App Comeback, and Accessing Historic Health Data, by Jonathan
  • Reader Setup: Niléane, by Niléane
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MacStories Unwind: Vision Pro Q&A with Club MacStories Members

AppStories+ Deeper into the world of apps
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45:15

AppStories+ Deeper into the world of apps


This week on MacStories Unwind, we answer questions from Jonathan Reed and Club MacStories members about the Apple Vision Pro live from the Club MacStories Discord audio channel.

  • Kolide – It ensures that if a device isn’t secure it can’t access your apps.  It’s Device Trust for Okta. Watch the demo now.

MacStories Unwind+

We deliver MacStories Unwind+ to Club MacStories subscribers ad-free and early with high bitrate audio every week.

To learn more about the benefits of a Club MacStories subscription, visit our Plans page.

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Vision Pro App Spotlight: HomeUI Enables Spatial Control over HomeKit Lights, Switches, and Outlets

The Apple Vision Pro doesn’t have a native version of the company’s Home app. You can launch the iPad version in compatibility mode, which I’m glad is available, but that means it doesn’t offer any spatial computing features beyond a window floating in your environment. Fortunately, HomeUI by Rob Owen fills the gap with a native visionOS app focused on lights, electrical outlets, and switches.

Read more


Welcome to Weird

Today, Chance Miller reported for 9to5Mac that the progressive web app (PWA) issues iPhone users in the EU have been seeing throughout the iOS 17.4 beta cycle are indeed intentional, breaking changes. The evidence is new developer documentation that added a Q&A section dealing with web apps. As Chance explains:

One change in iOS 17.4 is that the iPhone now supports alternative browser engines in the EU. This allows companies to build browsers that don’t use Apple’s WebKit engine for the first time. Apple says that this change, required by the Digital Markets Act, is why it has been forced to remove Home Screen web apps support in the European Union.

The upshot of Apple’s answer to why PWAs no longer work in the EU is that it would be hard to implement the same thing for other browsers, few people use PWAs, and the Digital Markets Act requires browser feature parity, so they took the feature out of Safari. Each step in that logic may be true, but it doesn’t make the results any more palatable for those who depend on web apps, which have only grown in importance to users in recent years.

For anyone who was there when Steve Jobs declared web apps a ‘Sweet Solution’ when developers clamored for Apple to open up the iPhone’s OS to native apps, taking them away in the face of regulations that force Apple to open up to alternative browser engines carries a heavy dose of irony. It also illustrates that when the motivations behind software design are driven by lawyers and regulators, not market forces, things get weird. And as iOS 17.4 shows, EU-iOS is solidly in weird territory.

PWAs may not be a top 10 feature of Safari, but that’s at least partly the result of the company’s own decisions because it wasn’t until recently that PWAs became viable alternatives to some native apps. Web apps aren’t going anywhere, and choosing to eliminate PWAs from Safari instead of doing the work to extend them to all browsers runs counter to the open web and the momentum of history. I hope Apple reconsiders its decision.

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It’s Time for Apple to Get Weird

Speaking of weird things: I’m on the record with saying that I’d love to see Apple get weird with some of their products, so obviously this story by Jason Snell at Macworld resonated with me:

While I admire the great care Apple takes before it brings a product to market, I do sometimes think that the company is missing out on some potentially great products because they’re not willing to get weird and risk failure. Consider the original MacBook Air, which was deeply weird but led to a second-generation model that became the template for Apple’s laptop design for the next decade!

The technology already exists today for Apple to create some wild stuff, the likes of which we’ve never seen from them. The Vision Pro has broken the seal. Let’s get weird, Apple.

As a longtime proponent of Weird in my computing life (I mean), I love that Apple released the Vision Pro in its current form: it’s a weird product with tons of rough edges and I want to make it my main computer. But, like Jason suggests, there are so many other product categories where I’d like to see Apple try and make something weird and wonderful. I have some experience with Android foldables, including some recent ones, and while I like the form factor a lot, I can’t help but think how glorious an Apple device that unfolded to become a larger tablet could be.

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Vision Pro App Spotlight: My Favorite Ways to Take a Quick Note

One of the advantages of working with the Vision Pro is the flexibility of using your surroundings to spread out. Your entire room becomes your workspace, and if you’re in an Environment, your workable space expands even further. That makes it easier to keep a note-taking app open at all times than on any other device. In turn, that makes having an app to quickly jot down your thoughts all the more useful.

There are already quite a few interesting note-taking apps on the App Store, so I wanted to highlight a handful I like, each of which has something unique to offer.

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Apple Spotlights 12 Spatial Computing Games Available on the Vision Pro along with More Than 250 Other Games That Can Be Played on the Device

Source: Apple.

Source: Apple.

Apple announced that its Arcade game subscription service includes a dozen titles designed for spatial computing, along with over 250 total that are playable on the Apple Vision Pro.

Alex Rofman, Apple’s senior director of Apple Arcade, said in a press release that:

This is just the beginning of a new era in gaming, with players being fully immersed in stunning game worlds and interacting with games in their physical environment in amazing new ways. We’re leading the way in offering players unique spatial games on Apple Arcade that are only possible on Apple Vision Pro, and we’re excited to bring even more magical spatial gaming experiences to our customers soon.

Synth Riders. Source: Apple.

Synth Riders. Source: Apple.

The 12 spatial titles available to Apple Arcade subscribers include:

Alto's Odyssey is coming to the Apple Vision Pro. Source: Apple.

Alto’s Odyssey is coming to the Apple Vision Pro. Source: Apple.

Although it’s a short list of spatial titles compared to the entire Arcade catalog, Apple says more are coming soon, including:

I’ve played a little LEGO Builder’s Journey so far and it’s a lot of fun as a spatial experience, and I’ll be digging into more of these titles for a story on the site soon.