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Posts tagged with "apple"

Lodsys Starts Filing Lawsuit Against App Developers

With a series of blog posts published earlier today, Lodsys has confirmed [via MacRumors] that they’ve started filing lawsuits against app developers allegedly infringing patents related to in-app purchases and upgrade links in their mobile applications. Lodsys initially said that they would give developers 21 days to license the patents before filing any lawsuits, but the firm decided to change its schedule in order to defend against Apple’s legal response, which showed support for iOS developers and claimed third-party “app makers” were not infringing any patent as Apple is already licensing patents from Lodsys.

Why did Lodsys sue some App Developers on May 31, 2011

Lodsys chose to move its litigation timing to an earlier date than originally planned, in response to Apple’s threat, in order to preserve its legal options.

As for why they have decided to target small, indie developers who don’t have the resources to legally defend themselves, Lodsys writes:

Why are you targeting Apple developers or Android developers? Why are you picking on small developers who cannot defend themselves?

This story is about accountability for actions. If you are a Developer, it’s about knowledge about the scope and risks of your own business.

Lodsys has only one motivation: we want to get paid for our rights.

Lodsys also posted a response to Apple’s claims that third-party developers using Apple’s SDK and agreeing to the company’s terms are not infringing patents from Lodsys. They company also says they’ve sent a letter to Apple’s legal team, which Apple can publish in its entirety if they want to.

The letter was very surprising as Apple and Lodsys were in confidential discussions and there was clearly disagreement on the interpretation of the license terms of Apple’s agreement.  Before, during and after these interactions, Lodsys has carefully considered this issue and consulted several legal experts to consider Apple’s claims.  We stand firm and restate our previous position that it is the 3rd party Developers that are responsible for the infringement of Lodsys’ patents and they are responsible for securing the rights for their applications.  Developers relying on Apple’s letter do so to their own detriment and are strongly urged to review Apple’s own developer agreements to determine the true extent of Apple’s responsibilities to them.

Lodsys previously explained that usage of in-app purchases would cost developers 0.575% of their US revenue over the period the technology was implemented – for example, an app that generates $1 million in revenue  in one year would pay $5,750 to Lodsys. Finally, Lodsys says they’ll send $1,000 as reimburse to developers hit by the lawsuit if the whole story turns out to be wrong:

While it is true that Apple and Lodsys have an obvious dispute about the scope of Apple’s license to the Lodsys Patents, we are willing to put our money where our mouth is and pay you something if we are wrong.  Therefore, Lodsys offers to pay $1,000 to each entity to whom we have sent an infringement notice for infringement on the iOS platform, or that we send a notice to in the future, if it turns out that the scope of Apple’s existing license rights apply to fully license you with respect to our claim relating to your App on Apple iOS.

As many previously suggested after Apple’s response, the story is far from over and Lodsys appears to be pursuing its agenda by suing developers that don’t agree to pay licensing fees. Several bloggers broke down Lodsys’ patent claims in the past weeks, and the EFF even came out and said Apple should stand up for its developers.

Update: Florian Mueller of FOSSpatents tweets the names of the companies and developers sued by Lodsys today.


iCloud To Feature Films and TV Shows Too?

After today’s press release that confirmed Apple will hold a WWDC opening keynote on Monday, June 6, to officially unveil Mac OS X, iOS 5 and iCloud, Cnet reports the launch of the new cloud service from Apple next week may see a last-minute surprise that will make movies and TV shows available on the online “locker”. No details on how users would be able to upload, stream or purchase films and TV shows they don’t own have been posted, but it sounds like iCloud would provide a solution to store files on Apple’s servers to stream them later to a variety of devices.

Feature films could be part of Apple’s iCloud launch next week.

In the past several weeks, Apple executives have stepped up their attempts to convince some of the major Hollywood film studios to issue licenses that would enable Apple to store its customers’ movies on the company’s servers, two sources close to the negotiations told CNET. Apple began discussing a cloud service with the studios over a year ago.

An Apple spokesman declined to comment.

Cnet also reports content providers and Hollywood studios will be harder to convince than record labels and publishers, mainly because of the deals that in the US tie some studios exclusively to a cable company that airs films and shows. For instance, Warner Bros. Pictures, 20th Century Fox, and NBC Universal have an exclusive distribution deal with HBO that would prevent Apple from making their films available through iCloud immediately. As Time Warner’s CEO Bewkes (Time Warner is parent company of HBO and Warner Bros) has made several positive remarks on the new Ultraviolet video standard in the past, however, industry sources claim a deal with Apple and other cloud services could get done, and the exclusive HBO deal reworked to accommodate more distribution methods.

So if Bewkes is a believer what is the holdup? Film-industry sources have say that there’s nothing to worry about, that a deal with Time Warner to relax the HBO window will get done. But can something be completed before June 6?

Whether it can or not, Apple could still roll something out with the other three studios that are without HBO blackout agreements: Disney, Paramount Pictures and Sony Pictures.

Apple has officially announced the iCloud name today, referring to it as “upcoming cloud services offering” that seems to suggest it will go beyond music to offer a broader set of tools for online sync and storage. With the launch of the Apple TV 2nd-gen last September, Apple began offering rentals from ABC and Fox at $0.99 only through streaming, as the Apple TV doesn’t allow for local movie storage.


Apple Releases iWork for iPhone

Apple just announced the release of the iWork suite for iPhone, available today as a universal update for the existing iPad apps already available on the App Store. With the same feature set of the iPad counterparts, iWork for iPhone promises to let you easily manage and create documents, print them through AirPrint, and share them with iTunes local file sharing. All apps come with a new document manager to organize documents into folders, Keynote brings deeper compatibility with the Keynote Remote sold separately and Pages sports a new feature called “Smart Zoom” for viewing and editing data.

“Now you can use Keynote, Pages and Numbers on iPhone and iPod touch to create amazing presentations, documents and spreadsheets right in the palm of your hand,” said Philip Schiller, Apple’s senior vice president of Worldwide Product Marketing. “The incredible Retina display, revolutionary Multi-Touch interface and our powerful software make it easy to create, edit, organize and share all of your documents from iPhone 4 or iPod touch.”

Keynote, Pages and Numbers import and export documents from iWork for Mac and Microsoft Office; print wirelessly using AirPrint™; and include beautiful Apple-designed themes and templates. All iWork apps now include improved document management with thumbnail images that let you find your files quickly, organize them and group them into folders using intuitive gestures. From the Tools button in the toolbar, you can easily share any presentation, document or spreadsheet without leaving the app.

The three apps – Pages, Numbers and Keynote – retain the same feature set seen on the iPad, with the addition of document manager in the 1.4 universal update and some iPhone-specific views and zoom functionalities to make sure large documents can be edited and viewed easily on the iPhone’s smaller screen. Numbers, for example, comes with the same special keyboards of the iPhone, but places the function toolbars on top. In Pages, media, charts, tables and shapes are accessible from a Camera Roll view and file picker that’s similar to what already happens on the iPad, only smaller.

Check out more screenshots and full press release below. Read more


HockeyApp Brings Enhanced Beta Distribution For iOS Apps

Launching today is HockeyApp, a new service for developers of iOS and soon Android and OS X apps. Its main function is to simplify the beta distribution process and collection of crash reports. Like other beta distribution tools and services, such as TestFlight, HockeyKit (for iOS apps) uses Apple’s over-the-air distribution process that was introduced in iOS 4.0.

HockeyApp, however, goes beyond just offering developers an easy way to distribute new beta builds. It also has a feature that lets developers automatically inform testers about a new beta version from within the app itself – even including release notes and potential to instantly update the app right then and there. Critically for developers, HockeyApp gives developers access to key data from crash reports and can optionally also give statistics on exactly what devices, iOS versions and languages were used and for how long.

HockeyApp will offer developers three plans, varying in cost but starting at $20 per month for 5 apps, 1GB storage and 100 users. Team members and testers won’t have to pay anything and there is a one-month trial for developers available. Jump the break for some screenshots of the service.

Read more


Federal Government Agencies Embrace The iPad, iPhone and Gmail

iPads, iPhones, Gmail and Android phones; typically they have been the devices and services used (and loved) by consumers around the world. Yet in recent times they are increasingly becoming a reality for employees within the confines of the bureaucratic world of government departments. An article today in the Washington Post details how ‘federal government 2.0’ has embraced consumer devices, to solve real world problems and to appease government employees across the US.

Somewhere in America, perhaps at this very moment, a bad guy is under video surveillance. He is being watched, every movement, every step — but not on a little TV. That’s so 2009. Instead, a special agent from the Bureau of Alcohol, Tobacco, Firearms and Explosives is keeping tabs on an iPad.

It isn’t just President Obama that is lucky enough to own an iPad, employees in various departments in all arms of the US government are bringing them in to work and the IT staff have stopped restricting them and started embracing them. Vivek Kundra, the federal government’s chief information officer says that it’s not that people don’t like government or corporate style technology – they despise it.

Kundra’s answer to the issue of people using unauthorized devices is simple: Give them what they want.

Agilex, one of the companies contracted by the government to integrate Apple products into government agencies has said that “the demand we are seeing now in the last 90 days has been just extraordinary.” – “It’s like everybody is saying, ‘This is really happening here now’”. Gmail too has been widely adopted across many agencies in the Federal government including the State Department, NASA and the Army . Yet the best part is that it doesn’t just make the lives of government employees better, but it is also saving the government money.

[Via Washington Post]


Apple’s App Store Processes 59% Of All Mobile App Downloads

Research2Guidance issued a new research report recently that indicates Apple is dominating other mobile app stores in terms of app downloads. In the first quarter of 2011 it is revealed that Apple’s App Store was host to 59% of all application downloads. This is despite a fall in 22% since the App Store first opened to a dominating position of serving 81% of all app downloads.

The report surveyed 58 app stores which is a significant increase from the 18 app stores that were available when the iPhone App Store launched in July of 2008. Unsurprisingly the Android Market is the strongest competitor to the App Store. It led to a deterioration of the App Store’s share of downloads in the second half of 2010, which fell by 24%.

The first quarter of 2011 has seen a stabilization of the App Store’s share of app downloads, which has actually increased by 2% - helped by the increased popularity of the iPad. Research2Guidance says in its report that the following two years will prove critical for Apple’s competitors if they want to reduce their hold over the market. In part this is solidified by the suggestion that once users spend significant amounts of money on apps, they are less likely to want to switch platforms.

[Research2Guidance via The Next Web]


MacBook Air Supplies Dwindle, June Or July Refresh Imminent

We’ve previously reported on rumors of a June or July refresh for the MacBook Air and it looks like that time frame is firming up. 9to5 Mac today reported on reports they received in which supplies and shipments for the MacBook Air are constrained – a typical pattern ahead of product refreshes.

The refresh is likely to be minor with a specification bump and inclusion of Thunderbolt ports that have so far made it on to the MacBook Pro and iMac lines earlier this year. Similarly, Intel’s Sandy Bridge processors are also expected to make it into the refreshed MacBook Air, reports from two weeks ago suggest that Intel is working on ULV (ultra-low voltage) i5 and i7 processors, which would be perfect for the Air.

Prices for the current MacBook Air seem to reinforce an imminent update, with the refurbished models selling for only $829 on Apple’s website and Best Buy selling the base model for only $938.

[Via 9to5 Mac]


Samsung’s Head of Mobile: “We Didn’t Copy Apple’s Design”

In an interview with The Wall Street Journal, Samsung’s chief of mobile division J.K. Shin explained why the company is heavily committed to the Android platform and why, considering the history of mobile devices, the fight with Apple won’t be “legally problematic.” In the ongoing series of lawsuits between Apple – which first sued Samsung back in April claiming the company copied the “look and feel” of the iPhone and iPad with its Galaxy phones and tablets – a document uncovered over the weekend revealed Samsung’s lawyers asked the court to get access to final versions or production units of Apple’s next-generation iPhone and iPad, so they could evaluate whether the products they’re working on could be subject to Apple’s legal action in the future. The bold move came after a judge ruled Apple’s legal department (not engineers or executives) could see Samsung’s upcoming Droid Charge, Galaxy Tab 8.9, Galaxy Tab 10.1, Infuse 4G and Galaxy S 2 – some of them unreleased devices, but teased and unveiled anyway by the company months ago.

The Wall Street Journal reports the following statements:

We didn’t copy Apple’s design,” Mr. Shin said. “We have used many similar designs over the past years and it [Apple’s allegation] will not be legally problematic.” He suggested the scale of the lawsuit could grow, though he didn’t provide more details.

Android is the fastest-growing platform and the market direction is headed toward Android so we’re riding the wave,” added Younghee Lee, senior vice president of sales and marketing. Samsung also aims to differentiate itself from Apple and other tablet makers by continuing to offer various sizes, Mr. Shin said.

Samsung is a key partner in Apple’s production chain for iOS devices, as also confirmed by Apple’s Tim Cook at the Q2 2011 earnings call when directly asked about what effects the lawsuit against Samsung’s mobile division would have on the collaboration between Apple and Samsung’s component business. In fact, whilst LG’s shipments of iPad displays in the first quarter of 2011 reached only 3.2 million units, a report claimed Samsung shipped 4 million iPad displays in the same quarter. It is unclear at this point what Mr. Shin meant by “not legally problematic” referring to a lawsuit that could grow in the coming weeks, though it appears none of the companies is willing to back down until the court decides or a settlement is reached.


TypeTool Chooses The Right Font For Your App, Becomes Powerful With Photoshop Touch SDK

Earlier this month, Adobe updated Photoshop to support the new Photoshop Touch SDK, which allows developers to build mobile apps that tie into and complement the full desktop version of Photoshop. Adobe themselves built three iPad apps that demonstrated the capabilities of the SDK, whilst they are neat we have been waiting to see how other developers would take advantage of the SDK in building innovative mobile apps.

TypeTool from appland is one of the first apps that takes advantage of the SDK. In essence, TypeTool is a simple app that aims to make the life of an iPhone designer or developer that much easier by assisting them in choosing the right font and font size for their app. There are two main features in TypeTool, the first of which is a size chart where you can preview what various fonts look like from sizes of 9pt to 32pt. The second key feature is the Typesetter where you can build up a basic UI, trying different fonts and font sizes to see how they look together.

Where the Photoshop Touch SDK comes in is with the Typesetter, previously TypeTool would let you email yourself the details of what fonts you choose, and a screenshot of what the fonts look like. However you can now opt to directly send your configuration into Photoshop, which will create a document that mirrors what you see on the iPhone with the specific fonts and sizes that you specified. From there you could either build up the rest of the design around the imported text or choose to copy over the text into an existing Photoshop document.

TypeTool is available on the iPhone for $2.99, to export to Photoshop you will need to have version 12.0.4 and be on the same network. The developers are considering building an iPad version as well as adding some more “designer tools” and increasing the usage of the Photoshop Touch SDK within the app.

If you’re you a developer of an iOS app that takes advantage of the Photoshop Touch SDK or know of a really innovative app that does, please let us know! Jump the break for some more screenshots.

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