Posts tagged with "iOS"

How Much Does It Cost To Develop An iPhone App?

How Much Does It Cost To Develop An iPhone App?

We started the iPad development from scratch, but a lot of our underlying code (mostly models) was re-used. The development was done by two experienced iOS developers.

With such a short schedule, we worked some pretty long hours. Let’s be conservative and say it’s 10 hours per day for 6 days a week. That 60 hours for 9 weeks gives us 540 hours. With two developers, that’s pretty close to 1,100 hours. Our rate for clients is $150 per hour giving $165,000 just for new code. Remember also that we were reusing a bunch existing code: I’m going to lowball the value of that code at $35,000 giving a total development cost of $200,000.

Craig Hockenberry is one of the Twitterrific developers. The whole reply is a must-read.

Permalink



Brian Chen: “Why Windows Phone 7 Will Make Android Look Chaotic”

Brian Chen: “Why Windows Phone 7 Will Make Android Look Chaotic”

The OS is going to be the same with the same features on every handset so, as a consumer, your decision-making will boil down to the hardware’s look, weight and size. Compare that to the experience of buying an Android phone, which could be running a different version depending on the handset you buy: Donut, Eclair, Froyo, blueberry pie, neopolitan or whatever Google chooses to call it eventually. You won’t have to ask yourself, “Am I going to get X on this phone or do I have to get another one?” because they’re all running the same OS with a few variations in hardware.

The inevitable question that arises is what Windows Phone 7 means as a competitor to iOS. It’s tough to say.

This morning I drove to the Three store to see what Android devices were available. I’m a curious guy. All of them had different specs, features and UIs. On the other hand, the Windows Phone 7 platform looks solid and consistent - but is it enough to gain decent market share after years of Windows Mobile failures? I don’t know. What’s for sure, though, is that Microsoft is doing many things right now.

Permalink



Jailbreak iPhone on iOS 4.1, Install Your First Cydia Apps [with Compatibility List]

Geohot’s limera1n jailbreak came out two days ago with a huge drama over Twitter: the guy announced his “retirement” months ago, he didn’t tell anyone about his exploit and jailbreak tool, he released it a day earlier than expected leaving the Chronic Dev Team and iPhone Dev Team wondering what they should do with GreenPo1son, their own (and much anticipated) jailbreak tool based on the SHAtter exploit.

The Dev Team decided to save SHAtter for a future release of iOS, a not-so-popular but smart move looking forward. In this post we’ll show you how you can easily jailbreak your iPhone (or iPod Touch) running iOS 4.1 using limera1n and install your first Cydia apps on it. We’ll also take a look at the apps that are already working on 4.1, and which ones need an update. So wait no more, jump after the break! Read more


iOS 4.1.1 Coming This Week to Fix Alarm Clock Bug, Jailbreak Hole?

Jailbreakers, it’s time to backup your SHSH blobs again: according to a report from ZDNet, Apple has a software update ready to fix the annoying alarm clock bug discovered a few weeks ago, and it should come out “soon”.

The bug was first discovered on Sunday morning after daylight savings kicked in for New South Wales, Victoria, the Australian Capital Territory, South Australia and Tasmania. Unless otherwise configured, most iPhones automatically adjusted to daylight savings and moved an hour forward. However, due to a glitch in the iPhone’s alarm clock application, any recurring alarms set to go off on multiple days, such as a weekday alarm, would go off an hour earlier than the time set.

Read more


Do We Need an iTunes Server Version?

Do We Need an iTunes Server Version?

iTunes Server would allow each user to set up an account and build a personal library. These accounts would ensure that the server program knows exactly which files each user wants to access. Users’ library files would remain on their individual computers, and they would be able to create their own playlists, add ratings, and keep track of their play counts and last played dates.

When the server is first set up, users would be able to choose which files they see in their copies of iTunes; this would also affect what they can sync to their iOS devices.

Sounds interesting, but my money is on iTunes in the cloud making the whole process easier, faster and, overall, better.

Permalink