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Posts tagged with "mac"

Screeny: Simple Screen Recording for the Mac

In the world of screen recording apps for Mac there are many options, but most are complex and expensive. What if you could have a great screen recording app that was easy to use, had a great UI and was under $20 US? Well, browse no further my friends.

Drew Wilson, the designer developer behind dialoggs, Pictos and Valio, has just released a screen recording application for the Mac called Screeny.

Screeny is an “unbeatable screen recording experience” and could be the easiest one you have ever used as well. Before we go into details, here’s how it works: Launch the app - it lives in your menu bar. Set the capture area. Use the floating control panel, the menu bar shortcut or set a key command to record and boom, you’re done. Read more


Munster’s WWDC 2011 Survey: Developers Choose iOS and Android Before Mac

Among the 5000 developers crowding Apple’s WWDC 2011 this year, Piper Jaffray’s Gene Munster was on the scene, surveying a small pool developers on platform related questions. Munster’s sample of 45 participants consisted of only iOS developers, who’d naturally favor Apple’s development platforms over Microsoft or RIM. The results of the survey were published in a note to clients that compared these 45 responses to 20 he gathered in 2008, when the iPad and Android markets were non-existant. Of the developers sampled, Munster found that the pool of iOS developers typically favored smartphone development over desktop development, and that iOS was best for monetization. Philip Elmer-DeWitt highlights some of the findings:

  • Only 7% are also developing apps for the Mac, down from 50% in 2008.
  • Nearly half (47%) write apps for Android, 36% for Research in Motion’s (RIMM) BlackBerry, 13% for Microsoft (MSFT) Windows Phone 7 and 7% for Hewlett-Packard’s (HPQ) WebOS.
  • Asked which platform had the highest potential for future growth, none mentioned the BlackBerry, WebOS or Nokia’s (NOK) Symbian.
  • Although 100% preferred iOS for ease of development and monetization, they did have some complaints, chief among them Apple’s “strict limitations” (38%) and the App Store approval process (11%).

Lion, iOS 5, and Apple’s iCloud were hot topics of WWDC 2011 this year, and while Munster only surveyed a handful of developers, there’s a lot to be excited about for both Mac and iPhone development. Scott Forstall announced on stage that iOS development in particular is still a hot market with over 200 million iOS devices sold. iOS’ installed base is leading the market at 44%, compared to 28% for Android and 19% for RIM. Total, Apple has paid developers $2.5 million dollars for apps marketed in the App Store.

Desktop development is still strong, as showcased in Apple’s Design Awards this year, featuring amazing apps like Pixelmator and Capo. Many developers are going to be updating or releasing new versions of theirs apps for Lion through the Mac App Store, and if Reeder is any indication, I have a feeling Mac development is as strong as it’s ever been. Survey results have been posted after the break.

[via Fortune Tech]

image via Aaron Ash

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Reeder for Mac: Now Available On The Mac App Store

Over the past eight months, I’ve been following very closely the development of Reeder for Mac, a port of the popular Google Reader client for iOS to the OS X platform. As I was one of the first people to try the original Reeder for iPhone back in 2009, I immediately accepted Silvio Rizzi’s invite to join the beta testing group of Reeder for Mac in September 2010. Lots of things have changed since then. Sure, I never stopped using Reeder for Mac as my default desktop client, but there’s no doubt the app has gone through so many interface changes, design overhauls and feature additions I had to re-calibrate my workflow every time the developer updated something. That’s what you get by beta-testing things, but the evolution of Reeder for Mac was different: from our exclusive preview, to the first public beta and the one we reviewed last month, you can see how the app turned into something completely different from the experience I initially fell in love with. And that’s a good thing – the last full rewrite made Reeder for Mac insanely fast on Snow Leopard and ready to go on Lion. But enough with the beta talk. Read more



Flare for Mac Updated to 1.1 with Many New Features

Back in March when Flare first came out, we said that it “has a fast learning curve, looks great and makes adding effects as simple or complicated as you want.” Version 1.1 was just released and adds even more options to your user experience.

Version 1.1 adds six spanking new presets, including “Daguerreotype”; if you know anything about the history of photography, you’ve heard of this photographic processes from the 1800s. There are many new effects to Flare such as new borders, lightleaks, and more to make your own custom presets for your photos. The Flare blog has more information about all the new effects and presets in 1.1.

Flare is on sale for $9.99 (reg. $19.99) on the Mac App Store, if you want to try it before you buy it, go the Flare website for a free demo. The only limitations to the demo version is that it limits the size of the photo you can work with to something quite small. The registered version and the MAS version have no such limitation.

Outside of intense photo editors such as Adobe Photoshop or Lightroom, Flare is one of the best photo editors for the Mac, and so much easier to use too!

Full release notes can be found here.


Free Upgrade to Lion with a New Mac Purchase

If you’re in the market for a new Mac, you’ll be eligible for a free upgrade to Lion once it hits the Mac App Store in July, thanks to Apple’s Up-To-Date program which keeps new customers on top of the latest technology. From the OS X Lion press release:

The Mac OS X Lion Up-To-Date upgrade is available at no additional charge via the Mac App Store to all customers who purchased a qualifying new Mac system from Apple or an Apple Authorized Reseller on or after June 6, 2011. Users must request their Up-To-Date upgrade within 30 days of purchase of their Mac computer. Customers who purchase a qualifying Mac between June 6, 2011 and the date when Lion is available in the Mac App Store will have 30 days from Lions official release date to make a request.

As MacRumors points out, you originally had to pay $9.95 for the installation DVD. However, as Lion is a download from the Mac App Store, there’s no longer going to be a charge to make up for packaging and shipping. Once Lion hits in July, you’ll have thirty days to request your free download through the program.

With new MacBook Airs around the corner, however, you might just want to wait to buy a shiny new Mac with Lion already installed.

[via MacRumors, OS X Lion Press Release]