John Voorhees

5429 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

AppStories, Episode 112 – Behind the Scenes of Federico’s iPad Story

On this week’s episode of AppStories, we discuss the process of creating Federico’s story, Beyond the Tablet: Seven Years of iPad as My Main Computer and some of the topics from the story; later, we are joined by Brian King who worked with Federico on the introductory animation and 3D-rendered images throughout the story.

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https://staging.macstories.net/podcasts/appstories/episodes/112/embed/

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Panic Reveals Plans to Sell a Handheld Gaming System Called Playdate in 2020

Panic, well-known for its thoughtfully-designed Mac and iOS apps, has announced that it’s entering the hardware market with a portable gaming system called Playdate, which will ship in early 2020 and cost $149. This isn’t Panic’s first foray into the game industry. With the release of the hit indie game Firewatch in 2016, the company became a game publisher. Later this year, Panic will publish the highly-anticipated Untitled Goose Game on the Nintendo Switch. Still, creating hardware is something altogether different for Panic.

Playdate is a diminutive handheld device with hardware and software features that distinguish it from any other handheld on the market. The bright yellow handheld system is just 74mm  ×  76mm  ×  9mm, which is roughly three inches square and a little thicker than an iPhone XS.

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Apple Updates WWDC App in Advance of Conference

On the heels of sending invitations to the press for the 2019 WWDC keynote that will be held beginning June 3rd, Apple has updated the WWDC app.

Much of the app’s UI is similar to the version released around this time last year, but now, the app’s icon can be changed between eight neon-themed Apple logo icons. There are also fourteen new animated iMessage stickers included many drawn from the artwork the company used for the initial WWDC announcement and the invitations sent earlier today. In years past, pins were distributed to attendees at check-in for the conference and during sessions that resembled stickers from the app.

The WWDC app can be downloaded for free from the App Store.


Apple Sends Press Invitations and Confirms June 3rd WWDC Keynote

In mid-March Apple announced that WWDC 2019 would take place the first week in June, and today the company confirmed that, following past tradition, the keynote for that conference will take place on June 3 at 10:00 am Pacific.

Apple is expected to unveil the latest versions of its major operating systems at WWDC, including iOS 13, watchOS 6, and macOS 10.15. We may also see hardware products announced too, like the long-anticipated modular Mac Pro. A live stream for the keynote has not yet been confirmed, but it remains likely since WWDC is one of the prime Apple events of the year.


Behind the Scenes of Federico’s iPad Story

AppStories+ Deeper into the world of apps

AppStories Episode 112 - Behind the Scenes of Federico’s iPad Story

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AppStories+ Deeper into the world of apps

This week, Federico and John discuss the process of creating Federico’s story, Beyond the Tablet: Seven Years of iPad as My Main Computer and some of the topics from the story; later, they are joined by Brian King who worked with Federico on the introductory animation and 3D-rendered images throughout the story.

Read more


Apple Updates Its MacBook Pro Line with Faster CPUs and New Keyboard Mechanisms

Apple updated its MacBook Pros today with new, faster processors and changes to the notebook line’s keyboard mechanism. According to an Apple press release:

The 15-inch MacBook Pro now features faster 6- and 8-core Intel Core processors, delivering Turbo Boost speeds up to 5.0 GHz, while the 13-inch MacBook Pro with Touch Bar features faster quad-core processors with Turbo Boost speeds up to 4.7 GHz.

Apple says that the new 15-inch MacBook Pro with an 8-core processor is up to two times faster than the previous top-end quad-core model. To put that performance in perspective, Apple claims that:

  • Music producers can play back massive multi-track projects with up to two times more Alchemy plug-ins in Logic Pro X.
  • 3D designers can render scenes up to two times faster in Maya Arnold.
  • Photographers can apply complex edits and filters up to 75 percent faster in Photoshop.
  • Developers can compile code up to 65 percent faster in Xcode.
  • Scientists and researchers can compute complex fluid dynamics simulations up to 50 percent faster in TetrUSS.
  • Video editors can edit up to 11 simultaneous multicam streams of 4K video in Final Cut Pro X.

Interestingly, Apple’s press release makes no mention of the MacBook Pro’s keyboard. However, the company spoke to Matthew Panzarino of TechCrunch who was told:

  1. The MacBook Pro keyboard mechanism has had a materials change in the mechanism. Apple says that this new keyboard mechanism composition will substantially reduce the double type/no type issue. Apple will not specify what it has done, but doubtless tear-downs of the keyboard will reveal what has been updated.
  2. Though Apple believes that this change will greatly reduce the issue, it is also including all butterfly keyboards across its notebook line into its Keyboard Service Program. This means that current MacBook Pros and even the models being released today will have keyboard repairs covered at no cost, in warranty and out of warranty.
  3. Apple tells me that repair times for keyboards have been longer than they would like. It is making substantial improvements to repair processes in Apple Stores to make repairs faster for customers with issues.

According to Panzarino, failing third-generation keyboards will be replaced with the new fourth-generation keyboard found in these updated MacBook Pros.

It’s not unusual for Apple to release product updates shortly before a major event that don’t make the cut for the keynote presentation. Notebooks with faster CPUs fall squarely into that category. With the company’s annual developer conference just around the corner, today’s announcement is likely also be designed to try to satisfy one its biggest pro user groups that the company is trying to put keyboard issues behind it. However, only time will tell whether this version of the MacBook Pro’s keyboard is more reliable than prior iterations.


Beyond the Tablet Extras: eBook, Special Episode of AppStories, and Making Of Essays

Today, Federico published Beyond the Tablet: Seven Years of iPad as My Main Computer, a comprehensive evaluation of the advantages and shortcomings he’s experienced using an iPad as his primary computer. Weighing in at around 50,000 words, Beyond the Tablet rivals Federico’s annual iOS reviews in scope and depth of coverage. As a result, it felt appropriate to release the same sort of extras for this story that we’ve provided for iOS reviews.

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Timery for Toggl: The MacStories Review

I have a long, rocky relationship with time tracking. For years I tracked my time because I had to; clients were billed by the hour. I hated the tedium of it. A big part of that was because I didn’t have access to time tracking apps. Instead, I kept track of my time in a notebook or a plain-text document. When I left that job, I celebrated, figuring that I’d left time tracking in my wake. I was very wrong.

No sooner had I started writing and podcasting full-time than I found myself tracking every minute that I work again. There was a difference this time though. I was doing it for myself to ensure I spent my time wisely; no longer was I just feeding the back-end to an invoicing system.

Time tracking helps me weigh the value of the time I spend on every project, identify inefficiencies in the way I work, and acts as an early warning system to avoid burnout. Tracking for my own benefit has made all the difference in the world, but it didn’t make keeping up with the habit any easier. For that, I needed a better set of tools than a notebook or text file.

The service I decided on was Toggl, which Federico and a few other friends were already using. It’s perfect for anyone tracking their time for their own purposes because the service has a generous free tier. If you want more extensive reporting, advanced features, or project and team management though, there are paid tiers too.

Toggl also offers a rich web API. That was important when I first started using Toggl because early versions of its iOS and Mac apps weren’t great. Those apps have improved, but early on, I switched to using Federico’s Toggl workflows which evolved into his current set of Toggl shortcuts alongside the Toggl web app running in a Fluid browser instance on my Mac.

Toggl running as a Fluid browser app.

Toggl running as a Fluid browser app.

I’m still using Toggl in a Fluid browser on my Mac, but since last summer, I’ve been using the beta of Joe Hribar’s Timery on iOS and loving it. In fact, Timery is so good that even when I’m at my Mac, I find myself turning to it to start and stop timers instead of the web app. There are additional features I’d like to see Timery implement, which I’ll cover below, but for flexible, frictionless time tracking, you can’t beat Timery. The app has been on my Home screen for months now and gets a workout seven days a week. Here’s why.

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