John Voorhees

5429 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.

A Remastered Version of Rolando Is Returning to the App Store April 4th as Rolando: Royal Edition

Rolando was one of the earliest break-out games on the App Store when it debuted in 2008. Millions of fans downloaded the game, which featured colorful round characters that you maneuvered through four worlds with the help of the iPhone’s accelerometer. However, as Federico highlighted in his story on app preservation last summer, the ngmoco-published title disappeared in 2017 when it wasn’t updated to support Apple’s 64-bit architecture.

Today though, Rolando’s developer, HandCircus, announced that Rolando is coming back on April 4th as Rolando: Royal Edition. According to a report by TouchArcade, the game is a remaster of the original title:

…beyond a beautiful overhaul with the brilliant 2.5D aesthetic of the game’s sequel, as well as the expected graphical polish to seamlessly fit into the 2019 App Store, HandCircus have actually overhauled a lot of the levels, interactions and mechanics across the game.

Today’s news comes close on the heels of the launch of GameClub, a startup that plans to bring unavailable classic iOS games back to the platform starting with Hook Champ. TouchArcade’s former Editor-In-Chief Eli Hodapp is GameClub’s VP of Business Development.

Federico’s closing commentary from last summer’s story sums up the state of game and app preservation and his hopes for the future well:

It doesn’t have to be this way. I want to believe that, over the next decade, Apple and third-party developers will learn to appreciate the history of the App Store. And that they will treat its back catalogue as something more than a nuisance with an expiration date. Because sometimes it can be useful, and perhaps even fun, to marvel at how far we’ve come by looking back at how it all began.

I couldn’t agree more. So many classic iOS games have fallen by the wayside and are now unplayable that it was heartening to see that HandCircus is bringing back Rolando and learn more about GameClub’s efforts. Two announcements isn’t a trend, but I hope it’s a sign that momentum is building behind preservation in the iOS game and the broader app industry. The time feels right to revisit these classics.

Rolando: Royal Edition is available to pre-order on the App Store for $1.99 and comes with iMessage stickers that are available today.



Apple Announces March 25th Event at the Steve Jobs Theater

Today Apple announced a special event at the Steve Jobs Theater for March 25, 2019, at 10:00 am Pacific time. Matthew Panzarino of TechCrunch posted an image of the press invitation to Twitter:

https://twitter.com/panzer/status/1105186663158800384

According to Panzarino’s tweet, the email invitation, which says simply ‘It’s show time,’ played a short film reel countdown animation, which suggests the event will be used to announce Apple’s much-anticipated video streaming service. In addition to a video service, there have been rumors that the company will use the event to announce a magazine service that will expand on its existing Apple News product.


Utility Grab Bag, Part 2

AppStories+ Deeper into the world of apps

AppStories Episode 102 - Utility Grab Bag, Part 2

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AppStories+ Deeper into the world of apps

This week, Federico and John dive back into their collections of iOS and Mac utilities and discuss four more favorites.

Read more


Apple Music Commissions Custom Playlist Art

If you’re an Apple Music subscriber, you’re probably familiar with its playlist artwork styles. Some work well to tie together collections of related playlists like Decades, Essentials, and Deep Cuts. The trouble is though, that has also bred a certain sameness across Apple Music’s many playlists. That’s beginning to change as Apple rolls out custom playlist artwork from high-profile music industry artists.

Bijan Stephen of The Verge was told that the new artwork is designed to:

“connect more directly with the communities and the culture for which they were intended,” says Rachel Newman, Apple’s global director of editorial. Before now, Apple’s playlists had a uniform presentation that didn’t necessarily speak to the music. “In many ways, it’s a visual representation of the music that you will find inside that playlist,” said Newman.

Newman told Stephen that the company is rolling out the new artwork over the next few months and intends to redesign ‘many thousands’ of playlists.

The Verge also spoke to several artists involved in the project for its story. Stole “Moab” Stojmenov who created the cover of the Migos’ album Culture explained how he approached the challenge:

“Giving a shape and an image to music is never an easy process,” he wrote. “My style and my creative process have been always characterised by a significant presence of symbology and very powerful images, in addition to a very minimal and simple design. I think this project was somehow a bit different, but it also gave me the chance to create a real manifesto of my style.

The new playlist art published so far is excellent. There’s a wide range of styles that suit the music showcased in each playlist. By drawing on a wide range of talent from the music industry, the company should be able to imbue each playlist with a personality that was sometimes lacking in the past.

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