Federico Viticci

906 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

This Week's Sponsor:

Turbulence Forecast

Know before you go. Get detailed turbulence forecasts for your exact route, now available 5 days in advance.



Extract Addresses and Send Multilple Messages with Mail-Grab

Apple’s Mail is a great piece of software: sure, it has some minor flaws and compatibility issues, but overall there’s no mail client better than Mail.app on Mac OS X. I’ve tried many, like Postbox and Thunderbird, but I couldn’t just get the right feeling while using them. There are only two additional applications I use everyday for mail management: Mailplane for my Gmail accounts and Notify as quick menubar notifier.

Guess what, I think I’ve just discovered another great addition to Mail: Mail-Grab.

Read more


App Rejections

Link

“There are now approximately 100,000 iPhone applications available on the App Store. Apple has a secret, undocumented, unquestionable, semi-random process for deciding which applications to “allow” onto the deck.

This site aims to document and share all known examples of what is actually rejected”

Great website about a very common problem.



Squish: Here Comes The Best URL Shortener for Mac

Seems like I just can’t enough of desktop URLs shorteners: Andy wrote an Applescript for that (hem) and I reviewed Shrinker, a simple app that handles the whole process of shortening urls with various online services like bit.ly and tr.im. So, I was re-organising my bookmarks today (you know, minimalism) and I stumbled upon this neat application which was lying there in my toolbar: Squish.

And I was like: “Omg”.

Find out why.

Read more


50+ Beautifully Designed Mac Apps Icons for Your Inspiration

“Aqua offers a photo-illustrative icon style—it approaches the realism of photography but uses the features of illustrations to convey a lot of information in a small space. Icons can be represented in 512 x 512 pixels to allow ample room for detail. Anti-aliasing makes curves and nonrectilinear lines possible. Alpha channels and translucency allow for complex shading and dimensionality. All of these qualities allow you to create lush, vibrant icons that capture the user’s attention.”

That’s what Apple says in the Human Interface Guidelines document about icons. Icons are a great way to convey information about the application you’re using and give you some eye-candy at the same time. In this roundup I’ve collected 50+ of the most beautiful, well-designed icons of 3rd party apps for Mac OS X. Do you know more? Feel free to share them in the comments.

Enjoy! ;)

Read more


Idea Organizer Updated to 1.1

Idea Organizer, that cool notes / pictures / voice memos organizer for iPhone I reviewed a few weeks ago, has just been updated to 1.1. The latest version brings some cool refinements and improvements:

- Text notes now support hyperlinks and phone numbers detections;

- Unlimited recording time;

- Landscape keyboard;

- Automatically save ideas when the app is interrupted.

At $1.99, you should go download Idea Organizer now.


Should the App Store Let You Demo Apps?

“My question is: why won’t Apple allow me to try an app before I buy it? The availability countdown works great for content rented from the store like movies. I can play all I want for 24 hours, and then it’s deactivated. That would be ideal for apps too. I download it, see how it works, and after some time the app prompts me to purchase when launched. The prompt has a link to the app’s page in the store and I can make my decision. This is often how it’s done on the desktop. Why not the iPhone?”

Link

It’s not up to Apple to provide a demo version of each application. Every developer should release lite versions of their apps to let the users test them before purchasing the full version.

But with the recent in-app purchasing system, things could become a lot more interesting: what if every app is free for - say - 3 days then the user must buy it in order to continue using it? This method would have the huge pro of deleting all those Lite / Free apps that clutter the App Store and most important, would allow us to test and then decide to purchase. Much like David Klein writes in his post, a “limited-time demo”.



Hey, Developers! How Can We Improve the Installation of Mac Apps?

There an interesting debate which is going on since many years about how Mac apps should be distributed an installed. Back in September John Gruber wrote this interesting piece, outlining the pros and cons of three popular formats of delivering Mac apps: .zip, .dmg and installer. He was inspired by this post where Alexander Limi (founder of Plone, working at Mozilla now) discussed the problems of the installation process of Firefox on the Mac platform.

In this post I’ll discuss all the possible scenarios, referring to other articles found on the web to give you my idea of how Mac applications should be distributed.

Read more