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WinterFest 2022: The Winter Festival Of Artisanal Software [Sponsor]

WinterFest 2022: The Festival of Artisanal Software is back with a fantastic collection of carefully-crafted software for writing, research, thinking, and more at tremendous prices. As in past years, software artisans from around the globe come together to offer discounts direct to you on 19 carefully-crafted apps and a book collection to assist you with everyday knowledge work:

  • Aeon Timeline: The timeline tool for creative thinking
  • BBEdit: The leading text and code editor for the Mac
  • Bookends: The reference manager you’ve been looking for
  • DEVONagent Pro: Your smart research assistant
  • DEVONthink: Your powerful information and knowledge manager
  • Easy Data Transform: Merge, clean, reformat data without coding
  • Hookmark: Supplies the missing links
  • HoudahGeo: Photo geotagging for Mac
  • HoudahSpot: Powerful file search
  • HyperPlan: Flexible visual planner
  • ImageFramer Pro: Add creative borders and frames to photos
  • Panorama X: Collect, organize, and understand your data
  • Scapple: Quickly capture and connect ideas
  • Scrivener: Your complete writing studio
  • SmallCubed Mail Suite: Manage mail like a maven
  • Take Control Books: eBooks from top authors that help you navigate the latest Apple tech and apps
  • Tinderbox: Visualize and organize your notes, plans, and ideas
  • Trickster: Your recently used files, at your fingertips
  • Yojimbo: The Mac app that empowers users to effortlessly and securely manage the onslaught of information

There are no gimmicks, no bundles, no gotchas – just saving of hundreds of dollars on great software from thoughtful developers. 

Visit the WinterFest website now for links to these amazing deals or use the coupon code Winterfest2022 at checkout.


Also, in mid-January, the WinterFest folks are organizing an online symposium about the art and craft of software. There will be interviews and panel discussions with leading designers and thinkers, tackling the big issues in software design, including:

  • Interlinked systems 
  • Tiny methods, tiny objects
  • Software ecologies
  • AI, agents, and self-organizing documents
  • Test-driven development and Improvisatory architecture
  • Community and synergy
  • Digital humanities

Stay tuned for more information soon.

Our thanks to WinterFest 2022 for its support of MacStories this week.


Apple Arcade Has Carved Out a Unique Niche in the Videogame Market, but Is It Sustainable?

With the introduction of the App Store, mobile gaming took off, quickly becoming the number one driver of revenue for the store. By the time Apple Arcade was released, more than a decade later, mobile games were dominated by free-to-play titles supported with ads or In-App-Purchases, virtual toll booths designed to interrupt the fun until the player paid with their time or money to continue.

This week, in an interview with CNET’s Shelby Brown, Matt Fischer, Apple’s vice president of the App Store, explained that Apple Arcade was created to eliminate those toll booths:

…many users are also looking for game experiences they can enjoy without interruptions, [and] without having to pay up-front for each title. So we saw an opportunity to bring an exceptional set of games together for players who want unlimited access to an evolving catalog of great games, all for a low monthly price, all without in-game ads or in-app purchases.

That perspective fits well with Eddy Cue’s comments to BuzzFeed in 2015 about gaming on the Apple TV, four years before Apple Arcade launched:

When we first announced the iPhone, we didn’t tout it as a gaming device. But games became a huge part of iPhone, because it turns out that a lot more people than just hardcore gamers love games. We expanded the market. I think the vast majority of people around the world probably aren’t looking to buy an Xbox or PlayStation. But that doesn’t mean they don’t enjoy playing games. I think Apple TV expands the gaming market to those people.

Those two quotes are about as good an explanation of Apple’s approach to Arcade as any I’ve seen. The $4.99 per month subscription is designed to appeal to people who like videogames but aren’t likely to play console or desktop games and who would rather pay a monthly fee than be interrupted by ads or In-App Purchases.

That’s not to say that Arcade isn’t testing new ideas, though. A good example is Dead Cells, a big hit before it debuted on the App Store in 2019. Dead Cells has always been a paid-up-front title, with paid DLC that was released periodically in the years that followed. Now, it, too, is available on Apple Arcade as Dead Cells+, a version that collects the original game and all DLC for subscribers.

Apple has also expanded its Arcade catalog with App Store Greats and Timeless Classics, which, unlike Arcade Originals, don’t always support the Mac or Apple TV. According to Fischer:

Over time, something we heard consistently from players was that they wanted more casual titles, along with many of the richer Arcade Originals in the catalog. So we saw another great opportunity to offer our subscribers a collection of classic games along with award-winning titles from the App Store, but with all the benefits that players love about the service. In April 2021, we introduced two new categories of games, App Store Greats and Timeless Classics, to expand the catalog.

Those titles, along with Originals and others, have grown Apple Arcade into a much more diverse and interesting service than it was when it debuted in 2019. However, games that were previously only available on consoles and desktop computers are increasingly coming to handheld devices like the Steam Deck. Arcade has some titles that rival console releases, but the selection is limited. With more competitors’ devices handling everything from casual games to console and desktop releases, both locally and via game streaming services, I won’t be surprised if competitors start chipping away at the position Apple has carved out for itself in the videogame industry. How Apple reacts will be one of the stories worth keeping an eye on in 2023.


Last Week, on Club MacStories: Sleeves 2, a Marvis Pro Setup, and an Update to Obsidian Plugin, Todoist Tasks

Because Club MacStories now encompasses more than just newsletters, we’ve created a guide to the past week’s happenings:

MacStories Weekly: Issue 350

Sleeves 2.

Sleeves 2.


MacStories Weekly: Issue 350

This week, in addition to the usual links, app debuts, and recap of MacStories' articles and podcasts:

  • Holiday Break Reminder, by MacStories Team
  • Sleeve 2, by John
  • Getting Out of a Workflow Rut, by John
  • Todoist Tasks for Obsidian Updated, by Federico
  • Marvis Pro Setup, by MacStories Team
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AppStories, Episode 310 – The 2022 MacStories Selects Awards

This week on AppStories, we introduce the fifth annual MacStories Selects award winners and interview the MacStories Selects Lifetime Achievement award winner, Greg Pierce, the creator of Drafts.

Sponsored by:

  • Kolide – Maintaining endpoint security shouldn’t mean compromising employee privacy. Check out our manifesto: Honest Security.
  • RevenueCat – Subscription management built for mobile apps.
  • Pillow – Sleeping better, made simple.
  • MasterClass: This holiday, give one annual membership and get one free! Click this link now.

On AppStories+, we talk about the team’s move to MacStories’ own Mastodon server.

We deliver AppStories+ to subscribers with bonus content, ad-free, and at a high bitrate early every week.

To learn more about the benefits included with an AppStories+ subscription, visit our Plans page, or read the AppStories+ FAQ.


Belkin’s MagSafe Mount for Desktops and Displays, Hand Mirror, and the Logitech Crayon

It’s the end of the year, and before I take a few days off to relax for the holidays, I have a few cool things to share that have been sitting on my desk and Mac for a little bit.

The Belkin Mount with MagSafe for Mac Desktops and Displays

One of macOS Ventura’s flagship features is Continuity Camera, which lets you use an iPhone’s camera as a webcam. I covered Continuity Camera in my Ventura review, and it works really well, especially with Center Stage turned off, so you get the full uncropped image from the iPhone’s camera.

A side view.

A side view.

Alongside Continuity Camera, Belkin introduced an excellent, compact MagSafe mount for Apple Laptops but left desktop and external display users hanging. Last week, desktop users got their wish for a similar solution, with a double-hinged MagSafe Mount that I expect will work on a work with a wide range of displays.

Ready for hooking to a screen.

Ready for hooking to a screen.

Belkin sent me its new mount to try last week, and I immediately gave it a try. The hardware has a nice, solid feel. The hinges are stiff, so your iPhone’s weight won’t affect your setup, and every surface that touches your display, front and back, as well as your iPhone, has a soft-touch finish that shouldn’t scratch your display or phone.

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The 2022 MacStories Selects Awards

AppStories+ Deeper into the world of apps

AppStories Episode 310 - The 2022 MacStories Selects Awards

0:00
01:06:13

AppStories+ Deeper into the world of apps

This week, Federico, John, and Alex introduce the fifth annual MacStories Selects award winners and interview the MacStories Selects Lifetime Achievement award winner, Greg Pierce, the creator of Drafts.

This episode is sponsored by:

  • Kolide – Maintaining endpoint security shouldn’t mean compromising employee privacy. Check out our manifesto: Honest Security.
  • RevenueCat – Subscription management built for mobile apps.
  • Pillow – Sleeping better, made simple.
  • MasterClass: This holiday, give one annual membership and get one free! Click this link now.

2022 MacStories Selects Awards

We deliver AppStories+ to subscribers with bonus content, ad-free, and at a high bitrate early every week.

To learn more about the benefits included with an AppStories+ subscription, visit our Plans page, or read the AppStories+ FAQ.


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MacStories Selects 2022: Recognizing the Best Apps of the Year

Introduction

John: It’s time for the MacStories Selects awards, our annual celebration of the apps we love and the people who make them. Every year since 2018, we’ve paused at the end of a busy year to reflect on the hundreds of apps we’ve tried and recognize the best.

It’s been another big year for apps, driven by the ingenuity and creativity of the developers who make them combined with new technologies introduced by Apple. Note-taking apps were big again, and just as we get ready to put 2022 in the rear-view mirror, the read-later app space has begun heating up like it’s 2010 all over again.

Last year, we kicked off the MacStories Selects Awards with a new Lifetime Achievement Award, which we gave to PCalc by James Thomson whose app will celebrate its 30th anniversary in a couple of days. This year, we’ve got another app that has stood the test of time and had an outsized impact on the world of apps, which you can read about in a special story written by our Alex Guyot, whose history with the winning app makes him the perfect choice to present the award.

It’s also time to pause and honor the best apps of the year in the following seven categories:

  • Best New App
  • Best App Update
  • Best New Feature
  • Best Watch App
  • Best Mac App
  • Best Design
  • App of the Year

which were picked by the MacStories team, plus the winner of the Readers’ Choice Award, which was picked by Club MacStories members, for a total of nine awards, plus six runners-up, all of which are covered below.

We also recorded a special episode of AppStories covering all the winners and runners-up. It’s a terrific way to learn more about this year’s apps and includes an interview with our Lifetime Achievement Award winner.

You can listen to the episode below.

AppStories+ Deeper into the world of apps
0:00
01:06:13

AppStories+ Deeper into the world of apps

So, without further ado, it’s my pleasure to introduce the 2022 MacStories Selects Awards to the MacStories community.

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The MacStories Selects 2022 Lifetime Achievement Award

Drafts

When we chose the second annual lifetime achievement award winner, there was no doubt in my mind that it should be Drafts. Developed and maintained by Greg Pierce of Agile Tortoise, Drafts has been the place where text starts on iOS for nearly a decade now. Times have certainly changed, but Drafts remains. Through the years, it has evolved into so much more than the simple text utility it once was.

While it has evolved, the most beautiful thing about Drafts has been the fervent dedication to its original mission statement. If you are about to type some text – any text — on your iPhone or iPad (and even, in modern times, your Mac), you should open Drafts. The app is so focused on text capture that it defaults to opening a new blank “draft” every time you open the app.

Writing text is only as useful as what you do with it, so the second pillar of the Drafts mission is its action menu; an infinitely customizable list of actions that allow you manipulate and send text from the app to essentially anywhere else you can think of. From random web services to other native apps on your devices, Drafts can almost certainly deliver your text. As your words get delivered throughout your entire digital life, you can take comfort in knowing that you can always search for and find anything you’ve written simply by looking up its record in Drafts.

Drafts in 2022. From left: the editing view, the action menu, and the filtering view.

Drafts in 2022. From left: the editing view, the action menu, and the filtering view.

It amazes me that after hearing that pitch (and even personally writing about it) again and again for over a decade, I still find it to be an alluring idea. Drafts’ longevity is a testament to the prescience of Pierce’s original vision. It pleases me immensely to see this app carrying on for so long, and it’s an honor to award it MacStories’ Lifetime Achievement award.

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