John Voorhees

5429 posts on MacStories since November 2015

John is MacStories' Managing Editor, has been writing about Apple and apps since joining the team in 2015, and today, runs the site alongside Federico. John also co-hosts four MacStories podcasts: AppStories, which covers the world of apps, MacStories Unwind, which explores the fun differences between American and Italian culture and recommends media to listeners, Ruminate, a show about the weird web and unusual snacks, and NPC: Next Portable Console, a show about the games we take with us.


Apple Leads First-Ever Swift Playgrounds Course for Blind and Low-Vision Students in Austin

Earlier this week, Apple engineers visited the Texas School for the Blind and Visually Impaired where they led a programming course from the company’s Everyone Can Code curriculum. According to the Austin Statesman’s technology blog, Open Source, the class was the first such session led by Apple for blind and low-vision students.

With the assistance of VoiceOver, the students completed assignments in Apple’s Swift Playgrounds iPad app. The students also got a chance to go outside and fly Parrot drones using Swift Playgrounds. Viki Davidson, a technology teacher at the school, told Open Source:

“We see this as a way to get them interested in coding and realize this could open job opportunities,” said Vicki Davidson, a technology teacher at the Texas School for the Blind and Visually Impaired. “Apple has opened up a whole new world for kids by giving them instant access to information and research, and now coding.” 

Apple’s director of accessibility, Sarah Herrlinger, who will participate in a session on Innovations in Accessibility at South By Southwest on March 15th, said:

“When we said everyone should be able to code, we really meant everyone,” said Sarah Herrlinger, Apple’s director of accessibility. “Hopefully these kids will leave this session and continue coding for a long time. Maybe it can inspire where their careers can go.”

Swift Playgrounds and Apple’s Everyone Can Code curriculum have grown at a remarkable rate and are fantastic resources for students, teachers, and parents. However, it’s Apple’s long-standing commitment to accessibility across all of its products that helps ensure that those resources are available to as many students as possible.

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Apple Confirms It Will No Longer Accept New iTunes LP Content After March 2018

In 2009, Apple introduced iTunes LP content as an enticement for music fans to purchase full albums. The format bundled an album with additional material like bonus tracks, liner notes, videos, and other extras. Earlier today, the UK-based website Metro reported that it had seen an email message from Apple to music industry professionals announcing that it will not accept iTunes LP content after March 2018, which Apple subsequently confirmed to The Verge.

The format, built from a bundle of JavaScript controller files, CSS, HTML, XML, an iTunesMetadata.plist file, images, and videos, never took off.1 Contrary to Metro’s initial report that Apple is deprecating iTunes LPs entirely though, Apple told The Verge that:

While iTunes LP submissions will end this month, existing iTunes LPs will not be depreciated. Not only will these iTunes LPs continue to be available, but users will still be able to download any previous or new purchases of iTunes LPs at any time via iTunes.

The decision to no longer offer new iTunes LP content is not surprising in light of the decline of music sales industry-wide and the rise of streaming services like Apple Music.


  1. If you’re curious which albums are available as iTunes LPs, there’s a list on Wikipedia

AppStories, Episode 45 – An Interview with Harry Nesbitt and Ryan Cash About Alto’s Odyssey

On this week’s episode of AppStories, we interview two members of Team Alto, Harry Nesbitt and Ryan Cash, about Alto’s Adventure, the challenges they faced in following it up with Alto’s Odyssey, the creative process of making games, and the mobile game industry.

Sponsored by:

  • Ulysses – The ultimate writing app for Mac, iPad, and iPhone.

https://staging.macstories.net/podcasts/appstories/episodes/45/embed/

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Apple Releases ‘Welcome Home’ Video by Spike Jonze and Featuring FKA twigs to Promote the HomePod

Apple posted a short film on its YouTube channel called ‘Welcome Home’ directed by Spike Jonze, starring singer/dancer FKA twigs, and featuring the song ‘’Til It’s Over’ by Anderson .Paak. The video, which promotes the HomePod, is the first since the device was released to spotlight Siri. The spot begins with a young woman’s long, crowded commute home in the rain. She arrives home wet and exhausted barely able to muster “Hey Siri, play me something I’d like.’

She sits down on the couch in a small apartment as the HomePod begins to play ’Til It’s Over.’ As she starts to relax and sway to the music, she discovers she can extend her apartment with simple hand gestures. The remainder of the video is an energetic and colorful dance routine that shows off FKA twigs’ talent as she moves around the apartment extending the walls. The spot ends with FKA twigs opening her eyes as she lies on the couch apparently waking from a dream.

Video can’t capture the sound quality of the HomePod that Apple points to as one of the device’s main selling features. Instead, Jonze captures the convenience of asking Siri to play something you’d like. Siri has serious limitations on the HomePod, but controlling Apple Music works well and is a strength that I’m not surprised to see Apple highlight.


An Interview with Harry Nesbitt and Ryan Cash About Alto’s Odyssey

AppStories+ Deeper into the world of apps

AppStories Episode 45 - An Interview with Harry Nesbitt and Ryan Cash About Alto’s Odyssey

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AppStories+ Deeper into the world of apps

Federico and John interview two members of Team Alto, Harry Nesbitt and Ryan Cash, about Alto’s Adventure, the challenges they faced in following it up with Alto’s Odyssey, the creative process of making games, and the mobile game industry.

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Tinderbox: Analyze, Organize, and Visualize Your Best Ideas [Sponsor]

Tinderbox is a powerful Mac app that stores and organizes your notes, plans, and ideas, bringing order and understanding to the vast amounts of information collected when you’re working on a big project. Whether that’s writing a book, creating course materials, planning a wedding, or just managing your day-to-day life, Tinderbox helps impose structure on your data.

The app acts as a personal content assistant giving you the tools you need to discover connections and relationships between your notes that you might otherwise miss. Best of all, Tinderbox adapts to the way you work. You can use mind maps with shapes, colors, and links to surface connections between ideas, or one of many other tools like outlines, word clouds, timelines, and dashboards. Each is a powerful way to gain new insights and perspectives on your ideas.

Tinderbox also has agents and rules, which are fantastic automation tools that can do things like surface a series of tasks coming due soon or a particular topic you’re tracking. The options are only limited by your imagination.

Tinderbox works beautifully with other apps and platforms too. Connect the app to Apple’s Notes app, and notes you enter on your iOS devices or Mac can be automatically categorized in Tinderbox. The app also works with other apps like Evernote, DEVONthink Pro, and Dropbox.

Eastgate, the maker of Tinderbox, has a very special deal just for MacStories readers. Use this link to save $53 on Tinderbox – that’s over 20% off the usual price.

Our thanks to Tinderbox for supporting MacStories this week.